Unreal Engine 4.16 Preview

Am i the only one facing some:
“LowLevelFatalError XXX …CoreUObject\Private\Serialization\AsyncLoading.cpp
Attempt to process /Game/…/Struct before it has been added”

While trying to launch packaged game? (win64 target)
Nativization set to exclusive and empty.

edit: looks related - AsyncLoading error : Nativized package crashes on attempt to process an asset before it has been added - Programming & Scripting - Epic Developer Community Forums

http://i.imgur.com/3pwQOX6m.jpg

I was able to launch the packaged game once i disabled nativization all together.