I would like to test out the new audio engine with Steam Audio, but I can’t find documentation for it and am having a tough time figuring out how to set it up. I’ve added phonon source/geometry/material components to sounds and objects, added phonon related volumes and generated points, baked sound propagation, and anything else I could try by following the unity tutorial, but I feel like there should be some general settings section somewhere I’m missing, since Unity has so many more steam audio options than I’m seeing in UE4.