Unreal Engine 4.14 Preview

[=DenizPiri;612723]
One great new feature in 4.14 is missing from the changelog ! In 4.14 all baked data, lightmaps etc, is saved into a different file, not the level file. This makes it much easier to work with source control.
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^ This. Just noticed this today. So much nicer for perforce in the cloud…