UPDATE!
We have just released Preview 2 for 4.14! Thank you for your continued help in testing the 4.14 build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.
For a list of known issues affecting this latest preview, please follow the links provided on the first post in this thread.
Cheers!
Fixed in Preview 2 - CL 3179539
Fixed! UE-37496 Running EQS template in multiple modes ends up duplicating query instances
Fixed! UE-37910 [CrashReport] UE4Editor_BlueprintGraph!UK2Node_Select::GetIndexPin() [k2node_select.cpp:702]
Fixed! UE-37848 Warning packaging projects with [EditoronlyBP] in defaulteditor.ini
Fixed! UE-37852 Crash occurs when reparenting child bp with interface implementation
Fixed! UE-37642 [CrashReport] UE4Editor_GraphEditor!FKnotNetCollector::TraversePin() [sgraphpin.cpp:27]
Fixed! UE-37605 Need to deprecate/remove legacy feature (cooking editor-only UBlueprints) in support of EDL
Fixed! UE-37480 Some assets not present in Nativized package
Fixed! UE-37686 BP - Map containing a new BP instance with an AddStaticMeshComponent node must be saved twice before lighting build results will persist.
Fixed! UE-37690 BP - Removing and re-adding an AddComponent node can result in stale per-instance edits being applied to the new component instance after loading a map with per-instance edits.
Fixed! UE-37616 Rebuild and Clean options in Visual fails compile
Fixed! UE-37678 UnrealCEFSubProcess requires Visual 2013 to be compiled
Fixed! UE-37627 Batch files do not work with VS15 preview 5
Fixed! UE-37810 ShooterGame crashes when running with COTF
Fixed! UE-37617 Blueprint projects with EDL enabled crash on launch
Fixed! UE-37718 ShooterGame fails to compile for Test and Shipping configs
Fixed! UE-37634 Cancelling async loading is crashing the game
Fixed! UE-37752 Crash calling a function that copies and spawns an actor with components
Fixed! UE-37599 [CrashReport] UE4Editor_Core!FGenericPlatformMemory::OnOutOfMemory() [genericplatformmemory.cpp:148]
Fixed! UE-37394 Crash opening ShooterGame in Steam
Fixed! UE-37326 Failing to launch packaged 32-bit projects
Fixed! UE-36944 Crash: Once only, Access Violation when closing editor.
Fixed! UE-37590 One-off Crash after Hot-reload compile from Editor
Fixed! UE-37819 Font does not update correctly after changing font in Text Material
Fixed! UE-37519 Editor crashes when building Production lighting in QA-Materials map
Fixed! UE-37655 Failed to Projects
Fixed! UE-37636 [CrashReport] UE4Editor_PropertyEditor!FPropertyValueImpl::ImportText() [propertyhandleimpl.cpp:352]
Fixed! UE-37695 Add ability to change mesh simplification plugin in editor
Fixed! UE-37466 Realtime rendering gets disabled when simulating in editor
Fixed! UE-37231 GLEO on Level Duplicate Save Attempt
Fixed! UE-37305 After syncing to Main, TextRender Actors are messed up in some cases.
Fixed! UE-37300 Undoing a blueprint class actor deletion causes the asset to have the selection border even when not selected
Fixed! UE-37267 [CrashReport] UE4Editor_Engine!FModelSceneProxy::GetDynamicMeshElements() [modelrender.cpp:322]
Fixed! UE-37652 Adding and removing Material Curve suffixes doesn’t update the import window
Fixed! UE-37838 Crash when clicking Apply when using the Brush Clip tool
Fixed! UE-36265 [CrashReport] UE4Editor_Engine!FModelSceneProxy::HasSelectedSurfaces() [modelrender.cpp:538]
Fixed! UE-37923 Crash when changing Material Slot for a Section in a Skeletal mesh that has no geometry
Fixed! UE-37917 [CrashReport] UE4Editor_UnrealEd!ExtractPropertyTextures() [fbxsceneimportfactory.cpp:204]
Fixed! UE-37853 Crash importing DensePolygon.fbx in QAGame on Mac
Fixed! UE-37418 Docking tabs is inconsistent in Mac editor
Fixed! UE-37597 Crash in Session Frontend when loading UE4STATS in profiler and picking another session
Fixed! UE-37914 Top down C++ template missing Super::Tick( DeltaSeconds ) in Character, preventing the Blueprint version from calling Tick inside of the Event Graph
Fixed! UE-37902 [CrashReport] UE4Editor_Engine!UCharacterMovementComponent::GetPredictionData_Server() [charactermovementcomponent.cpp:7119]
Fixed! UE-37774 Load Game From Slot fails to retrieve saved class if class is a Blueprint Generated class
Fixed! UE-37517 Instigator incorrect when a Pawn spawns an Actor
Fixed! UE-37656 Post Processing Settings do not update in Persona when the values are changed in Preview Scene Settings
Fixed! UE-37641 [CrashReport] UE4Editor_Engine!AActor::Serialize() [actor.cpp:525]
Fixed! UE-37594 [CrashReport] UE4Editor_Engine!UInstancedStaticMeshComponent::UpdateInstanceTransform() [instancedstaticmesh.cpp:1577]
Fixed! UE-37928 Crash when opening animation with notifies in Persona and then simulating animation in Viewport
Fixed! UE-37615 Twin Stick Shooter shoots incorrectly with Child Actor as Projectile
Fixed! UE-37946 Sound notify does not play in Persona if Follow is enabled
Fixed! UE-37911 Crash adding animation blueprint to skeletal mesh while sub graph input is linked
Fixed! UE-37781 Crash retargeting animation with Virtual Bone
Fixed! UE-37785 Crash trying to launch on with a skeleton with Virtual Bones
Fixed! UE-37610 BasePlaceable_INST is rendering incorrectly on money coffer
Fixed! UE-37596 Hide properties that only apply if using audio mixer
Fixed! UE-37005 Audio Stat Debug Commands Toggle Weirdly/Out of Sync
Fixed! UE-37024 Set Sound Mix Class Override still Playing Sounds in Certain Conditions
Fixed! UE-37004 stat SoundWaves listing SoundCue name instead
Fixed! UE-37745 PhysX crash on origin rebasing
Fixed! UE-37737 Crash attempting to drive a Pawn with no torque
Fixed! UE-37114 App crashes when attempting to move a physics object with the physics gun on tvOS
Fixed! UE-37085 Final bug fixes for physx 3.4
Fixed! UE-37116 App crashes when walking off the edge of the platform in QAEntry on tvOS and iOS
Fixed! UE-34740 [CrashReport] UE4Editor_UnrealEd!EditorLevelUtils::SetLevelVisibility() [editorlevelutils.cpp:748]
Fixed! UE-36449 Editor crash when compiling the character blueprint after a PIE session with World Composition enabled
Fixed! UE-36843 Landscape UI Elements are not visible
Fixed! UE-37576 Landscape is hidden in Viewport after toggling Game Mode while viewing Player Collision
Fixed! UE-37699 Crashed with “Assertion failed” after clicking “Create Landscape”
Fixed! UE-37736 Disabling ‘Use Landscape Lightmap’ option Skewing Procedural Foliage Instances
Fixed! UE-37705 Hitching when Undoing a Landscape Mirror
Fixed! UE-37661 UpdateLandscapeSetup log spam when dragging WorldSettings sliders
Fixed! UE-35481 Android - No Dynamic shadows on Galaxy S4 (PowerVR)
Fixed! UE-36452 Vulkan crash when enabling threaded rendering on Android
Fixed! UE-35023 materials using depth fade do not resolve the depth before use.
Fixed! UE-31755 DOF rendering is broken on Galaxy S7
Fixed! UE-37567 Black rendering on Galaxy S4 PowerVR
Fixed! UE-37628 CustomDepth is incorrect when used in Custom PostProcess after Tonemapping
Fixed! UE-37692 QAGame crash on using SetWorldOrigin console command
Fixed! UE-21572 Crash - Copy actor with components
Fixed! UE-37915 Editor crashes sporadically in OSX 10.12
Fixed! UE-37972 Disable ARM64 Google Play Games for 4.14
Fixed! UE-37925 Intent action not passed through from splash activity
Fixed! UE-37822 Multiple monitors bug with UE 4.14 on Mac
Fixed! UE-37800 GitHub 2886 : Android: Fix out of spec GLSL operations
Fixed! UE-37847 Android Apps Hang indefinitely
Fixed! UE-35090 Documentation button redirects to 404 error page in Match3
Fixed! UE-36436 iOS Cert and Provision not maintained after closing Project Settings on Mac
Fixed! UE-36364 Engine analytics are enabled by default on Xbox 1 causing cert failures
Fixed! UE-37680 Proguard Files missing from Codeworks 1r5 stock install
Fixed! UE-37621 Setup.sh (script for setting up source distribution) is broken on Ubuntu 16.10
Fixed! UE-37720 remote notifications not working on IOS
Fixed! UE-37554 Android - Need to update binaries and add Codeworks 1r5
Fixed! UE-37536 UE4Game does not exit cleanly after Launch On for Linux
Fixed! UE-37625 FixDeps runs on every build even without any changes
Fixed! UE-37530 ‘new’ file not found errors when compiling UE4 for Linux on Windows
Fixed! UE-37446 Clang crashes when using XGE to build Linux in 4.14
Fixed! UE-37038 Xbox One Screenshot captures are corrupted
Fixed! UE-36835 Mobile Map loading times have increased from 4.12 to 4.13
Fixed! UE-37034 iOS - Project Settings - Minimum iOS Version enum needs versions below 8 removed
Fixed! UE-36796 Cook Content for <platform> fails for code projects
Fixed! UE-37018 Error when attempting to generate an SSH key for remote building
Fixed! UE-37903 Shutdown crash in FPrecomputedLightVolume::RemoveFromScene when running with USE_MALLOC_STOMP
Fixed! UE-37970 Scene capture alpha and planar reflection selective rendering broken in lower Effects scalability buckets
Fixed! UE-37927 Needs to integrate particle collision fixes for forward renderer
Fixed! UE-37861 Editor crashes in DX12 when selecting objects
Fixed! UE-37834 Once you discard a lighting build’s results, you can’t open other levels or build lighting again (forces editor restart)
Fixed! UE-37783 Stationary and Movable Skylight with reflection captures in Forward Rendering have inverted capture for geometry
Fixed! UE-35937 [CrashReport] UE4Editor_Engine!FMaterialShaderMap::GetMeshShaderMap() [materialshader.cpp:2197]
Fixed! UE-36497 [CrashReport] Forward renderer crash when cloning a static directional light
Fixed! UE-37693 Fix origin rebasing to work with precomputed lighting data stored in separate package
Fixed! UE-37757 Vertex and Index buffers created on XboxOne have the wrong offset for subsequent writes
Fixed! UE-37722 CrossCompileTool module fails to build due to missing include
Fixed! UE-37545 Fix for recompiling global shaders for skeletal meshes
Fixed! UE-37481 Crash launching QAGame on device with iOS version 8.0.3
Fixed! UE-37584 [CrashReport] UE4Editor_Renderer!FPostProcessing::Process() [postprocessing.cpp:1680]
Fixed! UE-37424 Foliage culling not occurring regardless of values
Fixed! UE-37369 Crash when attempting to re-import LOD settings on a mesh that has had automatic LOD generation applied
Fixed! UE-37362 Grainy Material on Gun in FPS Template
Fixed! UE-37020 Particle System Warmup Time causing Crash with Light Module and High Quality Lights
Fixed! UE-37336 On building lighting cable actors will no longer render in viewport
Fixed! UE-37433 Crash occurs in ShooterGame when in Main Menu
Fixed! UE-37488 ShooterGame characters do not display the correct team affinity (color)
Fixed! UE-37846 EditoronlyBP settings need to be enabled for all samples
Fixed! UE-36624 Jagged edges seen on floor mesh in Sun Temple
Fixed! UE-36512 StrategyGame Arbalest trajectory remains orange when aiming into barriers or walls
Fixed! UE-37648 ShooterGame cook fails due to trying to export a UBlueprint
Fixed! UE-37535 SubwaySequencer warning repairing vertex colors due to static mesh re-imports subwaySequencer_P level
Fixed! UE-37124 Dying in air causes body to stay in air as the animation plays
Fixed! UE-37047 PhysicsBallBP and Movable Template Cubes not casting shadows when launched onto mobile.
Fixed! UE-36991 iOS SunTemple app icon displays the default unreal “U”
Fixed! UE-36913 Reflection Captures invalid on mobile.
Fixed! UE-37881 Flying Template Acceleration mapping on iOS doesn’t match Template on wiki
Fixed! UE-36269 Unreal Logo in Display 3.1 Continues to Spin After Button is Turned Off
Fixed! UE-35342 Possessing character in recorded sequence
Fixed! UE-37939 Fade track applies fade to all players, regardless of whether or not they are playing the sequence
Fixed! UE-37935 Outline fonts are not measuring correctly with size to content.
Fixed! UE-37761 Crash with “Assertion Failed” following multi-selecting a second Collection while renaming the first.
Fixed! UE-36752 Launcher and Editor context / dropdown menus do not display correctly on upcoming Windows 10 build
Fixed! UE-37623 VR Preview does not render on Vive (when SteamVR launched by editor)
Fixed! UE-37742 Update headers to fix issue with starving GPU on SteamVR platform
Fixed! UE-37603 Shader compiler does not recoginize 0u on some Android devices.
Fixed! UE-37242 Buttons not being recognized in Tm-motioncontrollers
Fixed! UE-37440 Enabling GoogleVR on 4.14 will result in the editor crashing on launch
Fixed! UE-37581 Landscape sculpting when attempting to move menu panels in VREditor
Fixed! UE-37214 Enabling Foilage Mode in VR Editor breaks the pointer
Fixed! UE-37410 First-time switch to Landscape tab in VREditor causes UI Errors
REMEMBER: Please report any new bugs you find to the UE4 Answerhub in the ‘Bugs Reports’ section.
(How to Report a Bug)