[MENTION=4894]Tim Hobson[/MENTION] [MENTION=9]Stephen Ellis[/MENTION]
Nice work on 4.13 so far! I love the mesh slicing thingy.
I was wondering if there is any chance you guys can confirm/deny if pr #2491 will make it to 4.13?
I really need this one in order to be able to share my custom planar reflection plugin which allows for render target access of the reflections in materials (not to mention you can potentially get better performance versus the build-in planar reflection actor).
It’s a fairly small code change that doesn’t affect anything in a negative way since it’s an optional bool (disabled by default).
It was submitted around the 4.12 release but got no word since then… it will be really unfortunate if this gets delayed to 4.14 even though 4.13 final isn’t out