Unreal Engine 4.11 Preview

Newest preview made so that mouse axis getters won’t give any values if mouse cursor is set to be visible.

Why such weird changes?
In 4.10 the behavior was strange as well requiring you to hold any mouse button down for value to update if cursor was visible.
4.11 was great so far with no weirdness - axis values updated without needing mouse buttons to be held, but now it doesn’t work at all if cursor is visible.

Edit:
I’m talking about this setup:

dl.dropboxusercontent.com/u/26177594/ShareX/2016/03/UE4Editor_2016-03-22_19-14-08.png