Unreal Engine 4.11 Preview

I’m still having this issue, it’s been a couple of months now since I initially tried to upgrade to 4.11 - my project just refuses to open. Have updated to 4.11 P7 now, still the same problem.

I get to 90% loaded everytime, and then I get this.

Project literally works flawlessly in 4.10 and previous versions, it’s only 4.11 where I start to get this problem. I haven’t messed around with any modules or plugins, and the call stack isn’t really helpful.

Answerhub:

EDIT: Updating the answerhub post too, but I seem to have found a workaround… the issue appears to be caused by the ‘Plugins’ section of my .UProject file. I guess ages ago I disabled a whole bunch of plugins I don’t use, but not using one of them is causing a module.

.UProject File Causing



{
	"FileVersion": 3,
	"EngineAssociation": "4.11",
	"Category": "",
	"Description": "",
	"Modules": 
		{
			"Name": "BZGame",
			"Type": "Runtime",
			"LoadingPhase": "Default",
			"AdditionalDependencies": 
				"UMG",
				"Engine",
				"CoreUObject",
				"AIModule"
			]
		}
	],
	"Plugins": 
		{
			"Name": "GearVR",
			"Enabled": false
		},
		{
			"Name": "OculusInput",
			"Enabled": false
		},
		{
			"Name": "OculusLibrary",
			"Enabled": false
		},
		{
			"Name": "OculusRift",
			"Enabled": false
		},
		{
			"Name": "SteamVR",
			"Enabled": false
		},
		{
			"Name": "GitSourceControl",
			"Enabled": false
		},
		{
			"Name": "SubversionSourceControl",
			"Enabled": false
		},
		{
			"Name": "LightPropagationVolume",
			"Enabled": false
		},
		{
			"Name": "CodeLiteSourceCodeAccess",
			"Enabled": false
		},
		{
			"Name": "KDevelopSourceCodeAccess",
			"Enabled": false
		},
		{
			"Name": "NetcodeUnitTest",
			"Enabled": true
		},
		{
			"Name": "HTML5Networking",
			"Enabled": false
		},
		{
			"Name": "MacGraphicsSwitching",
			"Enabled": false
		},
		{
			"Name": "SlateRemote",
			"Enabled": false
		},
		{
			"Name": "AndroidMoviePlayer",
			"Enabled": false
		},
		{
			"Name": "AndroidMedia",
			"Enabled": false
		},
		{
			"Name": "AppleMoviePlayer",
			"Enabled": false
		},
		{
			"Name": "AvfMedia",
			"Enabled": false
		},
		{
			"Name": "LeapMotionController",
			"Enabled": false
		},
		{
			"Name": "ArchVisCharacter",
			"Enabled": false
		},
		{
			"Name": "ScriptGeneratorPlugin",
			"Enabled": false
		},
		{
			"Name": "UObjectPlugin",
			"Enabled": false
		},
		{
			"Name": "LevelSequenceEditor",
			"Enabled": true
		},
		{
			"Name": "AndroidDeviceProfileSelector",
			"Enabled": false
		},
		{
			"Name": "ExampleDeviceProfileSelector",
			"Enabled": false
		},
		{
			"Name": "IOSDeviceProfileSelector",
			"Enabled": false
		},
		{
			"Name": "LinuxDeviceProfileSelector",
			"Enabled": false
		},
		{
			"Name": "WindowsDeviceProfileSelector",
			"Enabled": true
		},
		{
			"Name": "Paper2D",
			"Enabled": false
		}
	],
	"TargetPlatforms": 
		"WindowsNoEditor",
		"Desktop"
	]
}


.UProject File Not Causing



{
	"FileVersion": 3,
	"EngineAssociation": "4.11",
	"Category": "",
	"Description": "",
	"Modules": 
		{
			"Name": "BZGame",
			"Type": "Runtime",
			"LoadingPhase": "Default",
			"AdditionalDependencies": 
				"UMG",
				"Engine",
				"CoreUObject",
				"AIModule"
			]
		}
	],
	"TargetPlatforms": 
		"WindowsNoEditor",
		"Desktop"
	]
}