I’m still having this issue, it’s been a couple of months now since I initially tried to upgrade to 4.11 - my project just refuses to open. Have updated to 4.11 P7 now, still the same problem.
I get to 90% loaded everytime, and then I get this.
Project literally works flawlessly in 4.10 and previous versions, it’s only 4.11 where I start to get this problem. I haven’t messed around with any modules or plugins, and the call stack isn’t really helpful.
Answerhub:
EDIT: Updating the answerhub post too, but I seem to have found a workaround… the issue appears to be caused by the ‘Plugins’ section of my .UProject file. I guess ages ago I disabled a whole bunch of plugins I don’t use, but not using one of them is causing a module.
.UProject File Causing
{
"FileVersion": 3,
"EngineAssociation": "4.11",
"Category": "",
"Description": "",
"Modules":
{
"Name": "BZGame",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies":
"UMG",
"Engine",
"CoreUObject",
"AIModule"
]
}
],
"Plugins":
{
"Name": "GearVR",
"Enabled": false
},
{
"Name": "OculusInput",
"Enabled": false
},
{
"Name": "OculusLibrary",
"Enabled": false
},
{
"Name": "OculusRift",
"Enabled": false
},
{
"Name": "SteamVR",
"Enabled": false
},
{
"Name": "GitSourceControl",
"Enabled": false
},
{
"Name": "SubversionSourceControl",
"Enabled": false
},
{
"Name": "LightPropagationVolume",
"Enabled": false
},
{
"Name": "CodeLiteSourceCodeAccess",
"Enabled": false
},
{
"Name": "KDevelopSourceCodeAccess",
"Enabled": false
},
{
"Name": "NetcodeUnitTest",
"Enabled": true
},
{
"Name": "HTML5Networking",
"Enabled": false
},
{
"Name": "MacGraphicsSwitching",
"Enabled": false
},
{
"Name": "SlateRemote",
"Enabled": false
},
{
"Name": "AndroidMoviePlayer",
"Enabled": false
},
{
"Name": "AndroidMedia",
"Enabled": false
},
{
"Name": "AppleMoviePlayer",
"Enabled": false
},
{
"Name": "AvfMedia",
"Enabled": false
},
{
"Name": "LeapMotionController",
"Enabled": false
},
{
"Name": "ArchVisCharacter",
"Enabled": false
},
{
"Name": "ScriptGeneratorPlugin",
"Enabled": false
},
{
"Name": "UObjectPlugin",
"Enabled": false
},
{
"Name": "LevelSequenceEditor",
"Enabled": true
},
{
"Name": "AndroidDeviceProfileSelector",
"Enabled": false
},
{
"Name": "ExampleDeviceProfileSelector",
"Enabled": false
},
{
"Name": "IOSDeviceProfileSelector",
"Enabled": false
},
{
"Name": "LinuxDeviceProfileSelector",
"Enabled": false
},
{
"Name": "WindowsDeviceProfileSelector",
"Enabled": true
},
{
"Name": "Paper2D",
"Enabled": false
}
],
"TargetPlatforms":
"WindowsNoEditor",
"Desktop"
]
}
.UProject File Not Causing
{
"FileVersion": 3,
"EngineAssociation": "4.11",
"Category": "",
"Description": "",
"Modules":
{
"Name": "BZGame",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies":
"UMG",
"Engine",
"CoreUObject",
"AIModule"
]
}
],
"TargetPlatforms":
"WindowsNoEditor",
"Desktop"
]
}