Unreal Engine 4.11 Preview

Setting the bundle id in ios for packaging appears broken in 4.11.

I get a codesigning error complaining that the provisioning profile does not match my bundle identifier "???com.YourCompany.XXX??? even though the bundle id is explicitly set in the project settings.

This occurs in both new and converted projects.

Also - Is there a way to view the currently open issues (e.g. -only view of Jira)?

Would be really useful to see if a bug is a known issue, or what progress is being made

Thanks for any feedback/advice/help