Unreal Engine 4.11 Preview

Can someone from Epic confirm if the following issues have been resolved?

UE-24280 - Replication issue of actors placed in "always loaded" sublevels when seamless travel is enabled - Programming & Scripting - Epic Developer Community Forums
UE-24339 - Crash when connecting a Gear VR binary over the network as client & fix - Multiplayer & Networking - Epic Developer Community Forums
UE-24505 - (Auto) asset import breaks after opening an asynchronously loaded level - Pipeline & Plugins - Epic Developer Community Forums
UE-24880 - [Suggestion/Bugfix] Orthographic projection Oculus Rift canvas rendering - XR Development - Epic Developer Community Forums

Thanks in advance!