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On a converted project from 4.10.1. The editor crashes just after 100% load, every time. When running the project from Visual I can see this error, without Visual it crashes silently.
I’m using an AMD R2 290 card on Windows 10. Driver version 15.201.1151.1010-151118a-296614E (Latest, fresh re-install)
The project is based off the C++ vehicle project. I had to change the pawn source to remove this missing variable in 4.11:
PlayerController->PlayerCameraManager->bFollowHmdOrientation = true;
I was able to create a new C++ vehicle project in 4.11p1 and run it without crashes.
Here are the logs, they are un-flushed at intermittent points with no errors.
Hello ,
I attempted reproducing this with a similar machine and using a fresh C++ vehicle template project from 4.10.1 converted to 4.11 Preview 1 without any luck. Does this only occur with your project or any vehicle template you convert to 4.11? So that we can investigate this further, can you please make a post for this on the answerhub under the Bug Reports section?