[=EoinOBroin;420872]
@ Sentura Did you port an older project from a different engine version over? I had similar lighting/texture problems when bringing older projects into newer versions, so I tend to stick with one engine version, or recreate from scratch if moving to a new release!
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Yeah it was an old project. It’s been upgraded many times prior though, so it’s weird it starts acting up now. I tried with other projects as well and I got the same problems. While lighting is a big issue by itself, the fact that brushes break makes previous levels impossible to play.
As far as I can tell from the other responses in this thread these seem to be common issues, so I’m thinking it has to do with the stability of the engine version.