Unreal Engine 4.10 cannot use Visual Studio Professional 2013

Unreal Engine 4.10 cannot use Visual Studio Professional 2013. Is this right?? It keeps asking me to install Visual Studio 2015…

This is an error or bug or something. Has anyone a solution to this?

I have checked my environment variables and they are correct. Set to:

C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools

because UE4 looks for the IDE at:

%VS120COMNTOOLS%…\IDE\devenv.exe

the ue4.10 requeres vs 2015 to script the codes

So Im being forced to update my IDE if I want to use the latest release of UE4?

To clarify, the launcher version now requires VS2015, however you can build the GitHub version using either VS2013 or VS2015.

Please see the “Visual Studio 2015 Support” section of the 4.10 release announcement:

Correct. It kinda sucks because you might lose some of Visual Studio Professional 2013 functions if you don’t purchase the upgrade to 2015 professional. But to be fair, I’d rather Epic spend more time on improving the engine than trying to support as many IDE’s as possible. It’s really a no win situation but they’ve also gotta stay up to date with the latest tools.