Has anyone had luck with running the Unreal Editor within a virtual machine?
I’m considering virtualizing my dev environment and UE compatibility is a pretty big question mark. I’d just as soon not burn a few hours setting it up only to find it won’t work.
UE4 is made for at least Dx10 and OpenGL 3.something.
Microsofts RemoteFX is the only one I read about that supports something better then DirectX 9 and OpenGL 2.1. I didnt test it but I would suppose performance ends up horrible non the less.
I think NVidia Quadro cards can be controlled by a native driver in virtualized OSes, though I dont know what VM host is needed.