When trying to build lighting, the following popups are displayed in quick succession in the editor:
Kicking off swarm
Light Build Failed. Swarm failed to kick off.
Environment:
- Operating System: OS X 10.9.3
- Version: 4.2.0-0+UE4 (built from github)
Hardware:
- Processor: Intel Core i7
- Video cards: Intel Iris Pro, NVIDIA GeForce GT 750M (2GB)
- Memory: 16GB
Editor log:
[2014.06.06-21.20.54:320][ 82]MapCheck: New page: Map Check
[2014.06.06-21.20.54:432][ 82]Cmd: MAP REBUILD ALLVISIBLE
[2014.06.06-21.20.54:432][ 82]LogEditorServer: Rebuildmap Clear paths rebuilt
[2014.06.06-21.20.54:501][ 82]LogInstancedFoliage: Map Rebuilt - Update all BSP painted foliage!
[2014.06.06-21.20.54:506][ 82]LightingResults: New page: Lighting Build - Jun 6, 2014, 1:20:54 PM
[2014.06.06-21.20.54:543][ 82]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
[2014.06.06-21.20.54:543][ 82]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
[2014.06.06-21.20.54:543][ 82]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
[2014.06.06-21.20.54:543][ 82]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
[2014.06.06-21.20.54:543][ 82]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
[2014.06.06-21.20.54:582][ 82]LogEditorBuildUtils: Build time 0:00:00
Looking through the source, I believe the editor is trying to execute “UnrealLightmass”. When trying to run this from the command line I get this following error. When I search from the Engine folder, I cannot find this dynamic library:
afuzzyllama-mbp:Mac afuzzyllama$ ./UnrealLightmass
dyld: Library not loaded: @executable_path/../../Plugins/Messaging/UdpMessaging/Binaries/Mac/UnrealLightmass-UdpMessaging.dylib
Referenced from: /Users/afuzzyllama/Development/Unreal/Github/UnrealEngine/4.2/Engine/Binaries/Mac/./UnrealLightmass
Reason: image not found
Trace/BPT trap: 5
afuzzyllama-mbp:Mac afuzzyllama$ ..
afuzzyllama-mbp:Binaries afuzzyllama$ ..
afuzzyllama-mbp:Engine afuzzyllama$ find . -iname "UnrealLightmass-UdpMessaging.dylib"
afuzzyllama-mbp:Engine afuzzyllama$
Not sure if this is related, but when I tried to run the SwarmAgent.exe with mono from the command line, I receive the following error:
Missing method get_IsNetworkDeployed in assembly /Users/afuzzyllama/Development/Unreal/Github/UnrealEngine/4.2/Engine/Binaries/DotNET/SwarmAgent.exe, type System.Deployment.Application.ApplicationDeployment
Unhandled Exception:
System.IO.FileNotFoundException: Could not load file or assembly 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
File name: 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
File name: 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'