Unreal editor is constantly locking up my computer

After I re-installed Windows and got the computer back to a normal condition, I didn’t have any of the Conan assets. So I tried to create a fresh project just to see if it worked. It was locking up just trying to load the editor. Once I finally got it to load, I imported a simple skeletal mesh and it froze after the import. I opened it again and started playing around with a material for it and after awhile of that it froze again.

As for the temperatures, I only watched it maybe once or twice during the compiling part when it was working things the hardest. The highest the CPU went was about 69, which for an AMD processor is normal and that’s also not when it was freezing. It started to drop down and maybe got to about 64-65 and it locked up. Most of the other times it was doing just normal processing so I would guess it was maybe around 50 or so. I have a water cooler hooked up to the CPU with a custom fan profile so I can tell how hot things are based off of the speed of the fans.

On a side note, I decided to check out Unity in the meantime. That program seems to run perfectly fine. Along with anything else I do. Modeling programs, intensive games, etc. For the past like three years I’ve had this computer, not a single thing has given me an issue.