I personally use it as an experiment but for a very real and useful visualization of an ongoing architecture project and also a game concept I’m trying to get started. In that game environment I had planes (textured as clouds) that were really difficult to scale because the current widget superimposes the arrows/tools if an object is flat. Please try to use it with flat objects to check usability as well. It was however a blast moving them and zapping them in vr.
Also, as I mentioned before, more work on the window readability would be welcome.