Unreal Editor in VR - Official megathread

1: On the radial menu and on the quick menu you can find a cycle for all the different types of handles and the universal one.
2: No, we do not support terrain editing yet. Of course it’s on our list of future things.
3: The problem is probably that those meshes don’t have collision. We are ray-tracing objects for collision and we cannot (yet) collide with those that don’t have collision. So you won’t be able to select them and pick them up.