Unreal Editor in VR - Official megathread

Got this built and working over the weekend with my Vive CV1 - absolutely incredible. Having a blast, and it is undeniably the future of digital environment development.

A couple of observations:

Maybe it’s my Vive controllers, but the “half press” is finicky to initiate, which means I often have to try several times to select menu items. I’m getting better at it though. Possibly it just needs some calibration for the new controller firmware.

Scaling up the menus is crucial to making them readable - I make them nice and big and place them in the sky above / behind me.

“Teleport to actor” is only working for me occasionally, although pressing the grip side buttons and pulling myself around isn’t too bad.

Seamless switching between human-sized view and table-top sized view is incredibly intuitive and useful in creating the scene.

Definitely need to be able to lock an actor in x,y,z - I’m accidentally moving things quite often.

The “half-press” sensitivity is my main issue at the moment, but it does work for me, just takes a few tries sometimes.

A huge thank you to the devs working on this!