Hey cool new Gizmo…What Im wondering is if Epic has considered to take this VR landscaping tool further into an actual modeling addition to the engine? Seems like a logical next step, and as a character artist I think its the next best thing.
Imagine Sculpting in game, or poly modeling with your hands and having it all in one program, do your normals in editor too…
I see painting color and materials on a model with a virtual airbrush and I dont think it needs to be far off with the vive and occulus.
Just some thoughts