Unreal Editor: highlighted object flicker when selected

Not sure what’s going on but when I highlight an object, it flickers. I can move around to different angles and sometimes will make the flickering stop. Any idea how to fix this. It’s quite annoying when trying to work.

https://www.youtube.com/watch?v=7PnQ…ature=youtu.be

It looks like you’ve probably got duplicate objects in the same space, so it’s showing Z-fighting

How reflective are those materials (Metallic and Roughness values)?

I didn’t matter what material I had even removed the materials and it still does it. I’m thinking it has something to do with the Z-fighting thing but not sure. Thanks for the info guys, I’ll see what I can figure out.

I messed with every setting in “Project Settings → Rendering” and found out it has to do with Anti-Aliasing. Unfortunately the flickering does not occur only for FXAA and MSAA, which look really bad.