I’ve reinstalled the Android SDK a couple of times and used NVPACK as well.
On both deployment to Oculus Quest (for a VR sample project) or to a Samsung Galaxy A50 (for handheld AR demo) the full editor crashes back to the Epic Games launcher when trying to run on the device. I can’t find logs and when I reload there is no crash reporter or any other dialog that pops up.
I’ve also tried for simpler projects without AR/VR, the run fine in the desktop, crash the editor while trying to launch on Android.
What are the best next steps for troubleshooting this?
Cheers