So I was building a level in UE4, and decided to make another new level within the current project. I’m pretty sure I saw the auto-save tool-tip popping up multiple times throughout editing, so I assumed it was being saved as an un-named level. After a while, UE4 crashed, and upon restarting it, I was prompted that UE4 did not shut down properly, and asked it I wanted to restore my project. I did, and upon trying to load a level, my new one is gone. I only have the original level in the project. Am I screwed?
Hey spazznid -
In your project folder under saved there should be an autosaves directory which holds the backup *.umap and *.uasset files.
Thank You
Eric Ketchum