Hi, I’ve got this problem.
I tried to rescale a skeletal mesh.
I exported it in meters, then It shoulde be very big, instead It’s not, so I rescaled it.
Everything seems normal until now, but when every time I close and reopen the skeletal mesh file,
it resizes small(again).
Another problem are normals:
If I select on Import ‘Compute normals’, they will be glitched, then I am forced to import the normals(and the effect is not so good).
Am I becoming crazy or is Unreal?