LoginId:269202c740eabd42d1e1a8b69dacc483
EpicAccountId:d8108f4e2c27448b8769ef2934791d16
Assertion failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp] [Line: 3206]
FName’s 1023 max length exceeded. Got 1794 characters excluding null-terminator:
Camera,PropertyWrapper.DefaultValueCategory.Enemys,PropertyWrapper.DefaultValueCategory.LevelsName,PropertyWrapper.DefaultValueCategory.HintMap,PropertyWrapper.DefaultValueCategory.Hint_Container,PropertyWrapper.DefaultValueCategory.Hint_Visiblity,BP_BigEnemy_C.TransformCommon.Transform,BP_BigEnemy_C.Physics.ConstraintsGroup,BP_BaseEnemy_C.Physics.ConstraintsGroup,BP_ThirdPersonCharacter_C.Physics.ConstraintsGroup,BP_RangedEnemy_C.Physics.ConstraintsGroup,BP_RangedEnemy_C.TransformCommon.Transform,Blueprint.Interfaces.Implemented Interfaces,CapsuleComponent.TransformCommon.Transform,SkeletalMeshComponent.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshComponent.TransformCommon.Transform,K2Node_VariableGet.DefaultValueCategory.Mesh,K2Node_VariableGet.DefaultValueCategory.Enemys,K2Node_VariableGet.DefaultValueCategory.LevelsName,K2Node_VariableGet.Default
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll