Unreal crashing with D3D11RHI error

Unreal crashes whenever he wants with this error

Assertion failed: Status < (sizeof(*RtlpNumberOf(AftermathReason))) [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHI.cpp] [Line: 667]

UE4Editor_Core
UE4Editor_Core
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll

Are your video drivers up to date?

I updated them recently

What have you tried so far?

  • Uninstall / reinstall drivers?
  • switch from studio driver to game ready or vice-versa?
  • turned off scaling in the nvidia control panel?

same here since 4.25.3 and now with both 4.26 p7 and full release.

try’d all of the above and no dice. Uninstalling in safe with DDU I have tried most recent and older drivers for both game and studio.

still get

[2020.12.08-10.56.38:433][650]LogD3D12RHI: Error: hr failed
at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp:355
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG

love UE4 but this kind of temperamentality may have me jumping back to vray for my visualisation needs as I spend more time troubleshooting than doing;/

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