I keep experiencing crashing with Unreal 4.22.1 and i’ve also tried version 4.21.2, the same keeps on happening. I’ve tried switching to direct X 12 with ray tracing and using standard direct X 11, doesn’t make a difference and previously I used a Quadro P2000 and had no issues with Unreal crashing.
The crashes happen during various tasks such as adjusting the height fog slider, building lighting for a basic scene and going into the sequencer to render out a still.
I have updated to the latest creative content Nvidia driver for my 2080 Ti and still keeps on crashing. I have attached the error report as a snapshot to see if someone may be able to shed some light on the issue for me, any leads would be appreciated.