Unreal crashes with VR level

Hi,

This morning, i open my project with one first person level and one Vr level.
I can open FP level but when i open VR level, Unreal engine crashes all the times.

Yesterday, it worked fine!

CrashReport in Attached file

Thaks for your help

Oups there’s no attached files!
How can i send my report crash?

Maybe it could help :

Log file open, 06/01/18 08:45:49
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: resto_vr_testmenu
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(2051316995) SRandInit(2051316995).
LogInit: Read version file with build ID ‘3944462’
LogInit: Overriding engine version to CL 3944462, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID ‘3944462’
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.262706
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/VRayForUnreal/Binaries/Win64/UE4Editor-VRayForUnreal.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin VRayForUnreal
LogPluginManager: Mounting plugin test
LogStreaming: Display: Took 1.102s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am DESKTOP-V3T0G37 (192.168.1.86:0)
LogInit: Build: ++UE4+Release-4.19-CL-3944462
LogInit: Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Mar 13 2018 23:12:32
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.002s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.06.01-06.45.51:180] 0]LogInit: Selected Device Profile: [Windows]
[2018.06.01-06.45.51:180] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2018.06.01-06.45.51:200] 0]LogInit: Computer: DESKTOP-V3T0G37
[2018.06.01-06.45.51:200] 0]LogInit: User:
[2018.06.01-06.45.51:200] 0]LogInit: CPU Page size=4096, Cores=4
[2018.06.01-06.45.51:200] 0]LogInit: High frequency timer resolution =3.984648 MHz
[2018.06.01-06.45.51:200] 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2018.06.01-06.45.51:200] 0]LogMemory: Platform Memory Stats for Windows
[2018.06.01-06.45.51:200] 0]LogMemory: Process Physical Memory: 281.83 MB used, 281.83 MB peak
[2018.06.01-06.45.51:200] 0]LogMemory: Process Virtual Memory: 269.11 MB used, 269.11 MB peak
[2018.06.01-06.45.51:201] 0]LogMemory: Physical Memory: 8022.03 MB used, 24686.02 MB free, 32708.05 MB total
[2018.06.01-06.45.51:201] 0]LogMemory: Virtual Memory: 683.78 MB used, 24686.02 MB free, 134217728.00 MB total
[2018.06.01-06.45.51:217] 0]LogInit: Using OS detected language (fr-FR).
[2018.06.01-06.45.51:217] 0]LogInit: Using OS detected locale (fr-FR).
[2018.06.01-06.45.51:220] 0]LogTextLocalizationManager: No localization for ‘fr-FR’ exists, so ‘en’ will be used for the language.
[2018.06.01-06.45.51:593] 0]LogStreaming: Display: Took 0.375s to EndInitTextLocalization.
[2018.06.01-06.45.51:593] 0]LogInit: Setting process to per monitor DPI aware
[2018.06.01-06.45.51:619] 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2018.06.01-06.45.51:619] 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2018.06.01-06.45.51:841] 0]LogD3D11RHI: D3D11 adapters:
[2018.06.01-06.45.51:883] 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 980’ (Feature Level 11_0)
[2018.06.01-06.45.51:884] 0]LogD3D11RHI: 4053/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2018.06.01-06.45.51:888] 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2018.06.01-06.45.51:888] 0]LogD3D11RHI: 0/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2018.06.01-06.45.51:888] 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2018.06.01-06.45.51:898] 0]LogD3D11RHI: Creating new Direct3DDevice
[2018.06.01-06.45.51:898] 0]LogD3D11RHI: GPU DeviceId: 0x13c0 (for the marketing name, search the web for “GPU Device Id”)
[2018.06.01-06.45.51:898] 0]LogWindows: EnumDisplayDevices:
[2018.06.01-06.45.51:898] 0]LogWindows: 0. ‘NVIDIA GeForce GTX 980’ (P:1 D:1)
[2018.06.01-06.45.51:898] 0]LogWindows: 1. ‘NVIDIA GeForce GTX 980’ (P:0 D:1)
[2018.06.01-06.45.51:898] 0]LogWindows: 2. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
[2018.06.01-06.45.51:898] 0]LogWindows: 3. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
[2018.06.01-06.45.51:898] 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2018.06.01-06.45.51:898] 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980
[2018.06.01-06.45.51:898] 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2018.06.01-06.45.51:898] 0]LogD3D11RHI: Driver Date: Unknown
[2018.06.01-06.45.51:898] 0]LogRHI: Texture pool is 2837 MB (70% of 4053 MB)
[2018.06.01-06.45.51:933] 0]LogD3D11RHI: [Aftermath] Aftermath enabled and primed
[2018.06.01-06.45.51:933] 0]LogD3D11RHI: Async texture creation enabled
[2018.06.01-06.45.51:963] 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2018.06.01-06.45.52:007] 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Intermediate/Shaders/WorkingDirectory/12240/).
[2018.06.01-06.45.52:007] 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users//AppData/Local/Temp/UnrealShaderWorkingDir/461F57D54E1EEEB4214FD2BD1AA9051C/’.
[2018.06.01-06.45.52:224] 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2018.06.01-06.45.52:236] 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2018.06.01-06.45.52:249] 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2018.06.01-06.45.52:260] 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2018.06.01-06.45.52:274] 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2018.06.01-06.45.52:288] 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2018.06.01-06.45.52:300] 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2018.06.01-06.45.52:312] 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2018.06.01-06.45.52:319] 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2018.06.01-06.45.52:330] 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2018.06.01-06.45.52:342] 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2018.06.01-06.45.52:356] 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2018.06.01-06.45.52:366] 0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
[2018.06.01-06.45.52:376] 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2018.06.01-06.45.52:386] 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2018.06.01-06.45.52:406] 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2018.06.01-06.45.52:406] 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2018.06.01-06.45.52:417] 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2018.06.01-06.45.52:418] 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2018.06.01-06.45.52:453] 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2018.06.01-06.45.52:465] 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2018.06.01-06.45.52:476] 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2018.06.01-06.45.52:487] 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2018.06.01-06.45.52:498] 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2018.06.01-06.45.52:509] 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2018.06.01-06.45.52:510] 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2018.06.01-06.45.52:626] 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2018.06.01-06.45.52:626] 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2018.06.01-06.45.52:626] 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2018.06.01-06.45.53:415] 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2018.06.01-06.45.53:479] 0]LogDerivedDataCache: Loaded boot cache 0.06s 89MB C:/Users//AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2018.06.01-06.45.53:479] 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
[2018.06.01-06.45.53:479] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2018.06.01-06.45.53:479] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2018.06.01-06.45.53:479] 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2018.06.01-06.45.53:479] 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2018.06.01-06.45.53:496] 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2018.06.01-06.45.53:509] 0]LogDerivedDataCache: Using Local data cache path C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2018.06.01-06.45.53:519] 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2018.06.01-06.45.53:519] 0]LogSlate: Using Freetype 2.6.0
[2018.06.01-06.45.53:520] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.06.01-06.45.53:520] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.06.01-06.45.53:695] 0]LogAssetRegistry: FAssetRegistry took 0.0257 seconds to start up
[2018.06.01-06.45.54:753] 0]LogInit: Selected Device Profile: [Windows]
[2018.06.01-06.45.54:892] 0]LogSimplygon: Simplygon DLL not present - disabling.
[2018.06.01-06.45.54:896] 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2018.06.01-06.45.54:896] 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2018.06.01-06.45.54:896] 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2018.06.01-06.45.54:896] 0]LogMeshReduction: No automatic mesh merging module available
[2018.06.01-06.45.54:896] 0]LogMeshMerging: No automatic mesh merging module available
[2018.06.01-06.45.54:933] 0]LogNetVersion: resto_vr_testmenu , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 3742256656)
[2018.06.01-06.45.55:293] 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 1 prioritized culture(s) in 0.037840 seconds
[2018.06.01-06.45.55:298] 0]LogUObjectArray: 36728 objects as part of root set at end of initial load.
[2018.06.01-06.45.55:298] 0]LogUObjectAllocator: 7314304 out of 0 bytes used by permanent object pool.
[2018.06.01-06.45.55:298] 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.06.01-06.45.56:844] 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2018.06.01-06.45.56:882] 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2018.06.01-06.45.57:285] 0]SourceControl: Source control is disabled
[2018.06.01-06.45.57:286] 0]SourceControl: Source control is disabled
[2018.06.01-06.45.57:309] 0]SourceControl: Source control is disabled
[2018.06.01-06.45.57:331] 0]SourceControl: Source control is disabled
[2018.06.01-06.45.57:877] 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2018.06.01-06.45.58:094] 0]LogOcInput: OculusInput pre-init called
[2018.06.01-06.45.58:224] 0]LogEngine: Initializing Engine…
[2018.06.01-06.45.58:804] 0]LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-D582EADA
[2018.06.01-06.45.58:805] 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2018.06.01-06.45.58:805] 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2018.06.01-06.45.58:993] 0]LogAIModule: Creating AISystem for world Untitled
[2018.06.01-06.45.59:015] 0]LogInit: XAudio2 using ‘Haut-parleurs (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2018.06.01-06.45.59:030] 0]LogInit: FAudioDevice initialized.
[2018.06.01-06.45.59:104] 0]LogDerivedDataCache: Saved boot cache 0.07s 89MB C:/Users//AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2018.06.01-06.45.59:112] 0]LogInit: Texture streaming: Enabled
[2018.06.01-06.45.59:128] 0]LogEngineSessionManager: EngineSessionManager initialized
[2018.06.01-06.45.59:144] 0]LogInit: Transaction tracking system initialized
[2018.06.01-06.45.59:168] 0]BlueprintLog: New page: Editor Load
[2018.06.01-06.45.59:355] 0]LocalizationService: Localization service is disabled
[2018.06.01-06.45.59:456] 0]LogLinker: Warning: Can’t find file ‘/Game/FirstPersonBP/FirstPersonOverview’
[2018.06.01-06.45.59:456] 0]LogLinker: Warning: Can’t find file ‘/Game/FirstPersonBP/FirstPersonOverview’
[2018.06.01-06.45.59:456] 0]LogUObjectGlobals: Warning: Failed to find object ‘Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C’
[2018.06.01-06.45.59:684] 0]LogConsoleResponse: Display:
[2018.06.01-06.45.59:821] 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2018.06.01-06.45.59:821] 0]LogCook: Display: Mobile HDR setting 1
[2018.06.01-06.45.59:821] 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2018.06.01-06.45.59:821] 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2018.06.01-06.45.59:821] 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2018.06.01-06.46.01:608] 0]LogFileCache: Scanning file cache for directory ‘Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Content/’ took 0.02s
[2018.06.01-06.46.01:608] 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.06.01-06.46.02:287] 0]VRayLog: Looking for V-Ray AppSDK in UE4 plugins: C:/Program Files/Epic Games/UE_4.19/Engine/Plugins/VRayForUnreal/ThirdParty/vrayappsdk/bin/
[2018.06.01-06.46.02:287] 0]VRayLog: Error Loading V-Ray SDK: Cannot load V-Ray SDK Library file. [Le module sp?cifi? est introuvable.]
[2018.06.01-06.46.02:287] 0]VRayLog: Looking for V-Ray AppSDK in VRAY_FOR_UNREAL_APPSDK: C:\Program Files/Chaos Group/V-Ray/Unreal/bin/
[2018.06.01-06.46.02:834] 0]SourceControl: Source control is disabled
[2018.06.01-06.46.02:834] 0]Cmd: MAP LOAD FILE=“Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Content/VirtualRealityBP/Maps/menu.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.06.01-06.46.02:834] 0]LightingResults: New page: Lighting Build
[2018.06.01-06.46.02:837] 0]MapCheck: New page: Map Check
[2018.06.01-06.46.02:837] 0]LightingResults: New page: Lighting Build
[2018.06.01-06.46.02:943] 0]LogAIModule: Creating AISystem for world menu
[2018.06.01-06.46.02:948] 0]LogUObjectBase: Error: ‘this’ pointer is misaligned.
[2018.06.01-06.46.02:949] 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2018.06.01-06.46.02:958] 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2018.06.01-06.46.03:035] 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 76,767ms to complete.
[2018.06.01-06.46.03:035] 0]LogFileHelpers: Loading map ‘menu’ took 0.201
[2018.06.01-06.46.03:155] 0]LogCollectionManager: Loaded 1 collections in 0.001735 seconds
[2018.06.01-06.46.03:199] 0]LogFileCache: Scanning file cache for directory ‘Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Saved/Collections/’ took 0.01s
[2018.06.01-06.46.03:199] 0]LogFileCache: Scanning file cache for directory ‘Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Content/Developers//Collections/’ took 0.01s
[2018.06.01-06.46.03:199] 0]LogFileCache: Scanning file cache for directory ‘Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Content/Collections/’ took 0.01s
[2018.06.01-06.46.03:199] 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000003 seconds
[2018.06.01-06.46.03:199] 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
[2018.06.01-06.46.03:208] 0]LogContentBrowser: Native class hierarchy populated in 0.0086 seconds. Added 2457 classes and 563 folders.
[2018.06.01-06.46.03:215] 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2018.06.01-06.46.03:265] 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2018.06.01-06.46.03:330] 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 1 classes and 2 folders.
[2018.06.01-06.46.03:342] 0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2018.06.01-06.46.03:345] 0]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2018.06.01-06.46.03:348] 0]LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2018.06.01-06.46.03:440] 0]LogRenderer: Reallocating scene render targets to support 1672x808 Format 26 NumSamples 1 (Frame:1).
[2018.06.01-06.46.03:533] 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2018.06.01-06.46.03:533] 0]LogLoad: (Engine Initialization) Total time: 14.76 seconds
[2018.06.01-06.46.03:533] 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2018.06.01-06.46.03:560] 0]LogContentStreaming: Texture pool size now 1000 MB
[2018.06.01-06.46.03:612] 1]LogAssetRegistry: Asset discovery search completed in 9.9385 seconds
[2018.06.01-06.46.03:615] 1]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000005 seconds (found 0 objects)
[2018.06.01-06.46.03:615] 1]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000054 seconds (updated 0 objects)
[2018.06.01-06.46.09:355][684]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.06.01-06.46.09:509][702]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2018.06.01-06.46.09:647][702]LogBlueprint: Warning: [Compiler BP_MotionController] Set Hand is deprecated; please replace or remove it.
[2018.06.01-06.46.09:647][702]LogBlueprint: Warning: [Compiler BP_MotionController] Set Hand is deprecated; Please use the Motion Source property instead of Hand
[2018.06.01-06.46.09:652][702]LogBlueprint: Warning: [Compiler BP_MotionController] ProjectPointToNavigation_DEPRECATED is deprecated; This version of ProjectPointToNavigation is deprecated. Please use the new version
[2018.06.01-06.46.09:669][702]LogBlueprint: Warning: [Compiler BP_MotionController] [0020,90] Compile of BP_MotionController successful, but with 3 Warning(s) [in 35 ms] (/Game/VirtualRealityBP/Blueprints/BP_MotionController.BP_MotionController)
[2018.06.01-06.46.09:697][702]LogBlueprint: Warning: [Compiler MotionControllerPawn] Get Input Axis references unknown Axis ‘MotionControllerThumbRight_X’ for Get MotionControllerThumbRight_X
[2018.06.01-06.46.09:697][702]LogBlueprint: Warning: [Compiler MotionControllerPawn] Get Input Axis references unknown Axis ‘MotionControllerThumbRight_Y’ for Get MotionControllerThumbRight_Y
[2018.06.01-06.46.09:697][702]LogBlueprint: Warning: [Compiler MotionControllerPawn] Get Input Axis references unknown Axis ‘MotionControllerThumbLeft_Y’ for Get MotionControllerThumbLeft_Y
[2018.06.01-06.46.09:697][702]LogBlueprint: Warning: [Compiler MotionControllerPawn] Get Input Axis references unknown Axis ‘MotionControllerThumbLeft_X’ for Get MotionControllerThumbLeft_X
[2018.06.01-06.46.09:704][702]LogBlueprint: Warning: [Compiler MotionControllerPawn] [0020,93] Compile of MotionControllerPawn successful, but with 4 Warning(s) [in 15 ms] (/Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn)
[2018.06.01-06.46.09:804][702]LogClass: Warning: Enum ‘/Game/VR_Essential_Kit/Blueprints/ENUM_InteractableActorType.ENUM_InteractableActorType’ was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
[2018.06.01-06.46.12:106][702]LogSkeletalMesh: Skeletal Mesh found in DDC [1.543675ms] /Game/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.MannequinHand_Right
[2018.06.01-06.46.12:398][702]LogClass: Warning: Enum ‘/Game/VR_Essential_Kit/Blueprints/ENUM_PickupObjectType.ENUM_PickupObjectType’ was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
[2018.06.01-06.46.12:445][702]LogAIModule: Creating AISystem for world MotionControllerMap
[2018.06.01-06.46.12:625][702]Cmd: MAP LOAD FILE=“Z:/02-Travaux 3d/02-projets_perso/Unreal Projects/resto_vr_testmenu/Content/VirtualRealityBP/Maps/MotionControllerMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.06.01-06.46.12:625][702]LightingResults: New page: Lighting Build
[2018.06.01-06.46.12:625][702]LoadErrors: New page: Loading map: MotionControllerMap.umap
[2018.06.01-06.46.12:626][702]MapCheck: New page: Map Check
[2018.06.01-06.46.12:626][702]LightingResults: New page: Lighting Build
[2018.06.01-06.46.12:901][702]LogUObjectBase: Error: Object flags are invalid or either Class or Outer is misaligned
[2018.06.01-06.46.12:903][702]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2018.06.01-06.46.12:969][702]Cmd: MAP CHECKDEP NOCLEARLOG
[2018.06.01-06.46.13:104][702]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 135,239ms to complete.
[2018.06.01-06.46.13:106][702]LogFileHelpers: Loading map ‘MotionControllerMap’ took 0.483

I find solution.
I have been t go to the autsaves maps folder and i had copy previous uasset file.
It works ! ouf!