Build Type: Unreal 4.18 Installed from Launcher
Build version: Unreal 4.18.2 Version: 4.18.2-3794801
I am using SVN to do source control on a project. When i am inside a map(that is: a have tthis map opened) that uses level streaming to load other levels and i try to execute sync command over my content folder the engine crashes. This error does not appear when i execute a sync command in a map that doesn’t use level streaming.
Repro Steps
- Create a new project using unreal 4.18.
- Version your project using Subversion Source control.
- Create a Persistent Level and add at least 1 Streaming Level to it.
- Commit your changes
- Sync your content Folder