The crash occurred today after I created a new material and attempted to open it.
When I re-launched the engine (4.24.3) I could no longer open any material or meshes (static or skeletal), or even the level I was just in. I receive the same crash message regardless of which asset type I try to open. I can open textures, blueprints, and levels I have not included in the package list without issue. This applies to engine content as well. Even my backups of the project are effected, even the ones that are nearly a month old.
I have tried:
- Reinstalling the Engine and Launcher
- Ensuring my graphic card drivers are up to date
- Clearing Shared Data Caches
- Clearing up all redirectors
- Disabling non-built in plugins
- Switching between DirectX 11 and 12
I’m at a loss of what to try next. I appreciate any advice you have to offer.
