I’m having some problems with crashes when trying to open blueprints. They work fine in the editor, but when I try to open them directly, it crashes Unreal. Even empty blueprints crashes unreal.
I created a new empty project to see if it is a problem with the engine, but when I opened the blueprints there, they opened without any problems.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008
UnrealEditor_RigVM
UnrealEditor_RigVM
UnrealEditor_RigVM
UnrealEditor_ControlRigEditor
UnrealEditor_ControlRigDeveloper
UnrealEditor_BlueprintGraph
UnrealEditor_BlueprintGraph
UnrealEditor_BlueprintGraph
UnrealEditor_BlueprintGraph
UnrealEditor_Kismet
UnrealEditor_AnimationBlueprintEditor
UnrealEditor_AnimationBlueprintEditor
UnrealEditor_EngineAssetDefinitions
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll