Currently i am using the Virtual Heightfield Mesh plugin, and it has been working fine in UE-5EA and Preview versions. After updating to UE-5 release, ive been having a lot of issues when editing or viewing an asset or material that works with the Virtual heightfield and virtual textures.
Seemingly randomly, either unreal Freezes completely and is stuck on 100% gpu usage, or my whole computer freezes and becomes unresponsive, no mouse movement or sound, and i have to hard restart the computer.
This has happened during:
-Opening a level with a heightfield mesh and waiting 5-10 seconds,
-Editing input/output nodes to Virtual Texture output/sample in a material,
-Browsing the content browser and opening a folder with virtual texture materials/assets,
-Placing an actor with a material that uses virtual textures in the editor,
-or simply by pressing play in a level with virtual heightfield mesh
No idea if the recent update changed anything, or if what im doing is causing these crashes.
Any help would be appreciated!