Unreal crashes after I place my Metahuman.

Error is:

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 437] Shader compilation failures are Fatal.

UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

1 Like

I tested it in Unity 5.4.3 hoping that they fixed it but still same. Anyone know how to fix it?

I have this issue now, did you ever solve it, it crashes every time I enter the character from meta humans, I’m no master programmer, so I don’t understand all the mumbo jumbo in the files.
Any help would be appreciated, thanks