Hello everybody! My name is Katarina, and I am studying for a Masters Degree in Videogame art at the Universal Artschool.
I am participating in the unreal challenge “creep it real”. For this challenge I have taken inspiration from the movie Conjuring and Annabelle, creating a creepy basement.
In the previous week I have collected some ideas and references to how the scene will look like, which means starting out with blockout:
After testing out some early light mapping, I figured the room was a littlebit to small.
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I kept testing out some different colors for the wall and light, and ended up with even a bigger room.
I am now debating whether or not to add hints of grass, sand or some gravel in the ground to add a more “basement look”.
For next upcoming weeks I will start working in the main focus assets:
- Doll
- Chair
- Light Bulb
(All the assets are made by me.)
All feedback is welcome!