Unreal Bridge in LightWave 2019 - Anyone else tried it?

Hi there,

I’m a longtime LightWave user, I use 3ds Max at work along with LightWave (and use LightWave at home for my own projects)… but anyway, the 2019 release of LightWave has an Unreal Bridge, with live transferring of meshes/materials and live updates of any changes, including animation.

It’s really really pretty impressive… so much so that I’ve been using this at work and it’s totally changed my workflow. I can iterate so quickly, and see changes immediately… just wondered if anyone else has tried it and what their thoughts were on it.

It would be pretty cool to see an Unreal Press Release on this, as it seems to have gone under the radar a bit. :slight_smile: