Unreal BP Saving - Possible Bug?

Hi, I’ve checked around and I’m getting this error

Can’t save …/…/…/…/…/…/Gladius0.5/Content/Gladius/GladiusBP/TrollTest.uasset: Graph is linked to private object(s) in an external package.
External Object(s):

Try to find the chain of references to that object (may take some time)?

Followed by this warning

Warning Can’t save …/…/…/…/…/…/Gladius0.5/Content/Gladius/GladiusBP/TrollTest.uasset: Graph is linked to external private object (unknown culprit) (unknown property ref)

I’ve have attempted to refresh the nodes using file->refreshallnodes and I cannot find any reference to the “transient”

Inside the Reference browser it clearly shows that my BP is referenced inside the Engine/Transient

Please ask if you need anything else. Thanks!

Hello Desendos,

After doing a bit of digging I have found that this is a known issue (UE-12127) that has been sent to the developers for further consideration. For future updates on this issue please check the original thread that can be found by following the link provided below. I will be sure to bump up the community interest for this issue. Thank you for your time and information.

Link: [4.7.3] Copy Pasting Blueprint Components, Can't Save Level - Programming & Scripting - Epic Developer Community Forums

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