hola comunida podrian ayudarme con este problema al lanzar mi proyecto a la plataforma android
este es mi log
LogPlayLevel: ====12/11/2016 10:12:19 p.m.====PREPARING TO MAKE APK=================================================================
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to shim file C:\Users\Edwin\Documents\Unreal Projects\correPelota\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Shim data file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to template target file C:\Users\Edwin\Documents\Unreal Projects\correPelota\Build\Android\src\com\YourCompany\correPelota\AlarmReceiver.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to template target file C:\Users\Edwin\Documents\Unreal Projects\correPelota\Build\Android\src\com\YourCompany\correPelota\DownloaderActivity.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to template target file C:\Users\Edwin\Documents\Unreal Projects\correPelota\Build\Android\src\com\YourCompany\correPelota\OBBDownloaderService.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.MakeApk: Cleaning up files based on template dir C:\Users\Edwin\Documents\Unreal Projects\correPelota\Build\Android\src\com\YourCompany\correPelota
LogPlayLevel: Building Java with SDK API level ‘android-21’
LogPlayLevel: UEDeployAndroid.CheckDependencies: C:\Users\Edwin\Documents\Unreal Projects\correPelota\Binaries\Android\correPelota-armv7-es2.apk is out of date due to newer input file C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Android\UE4Game-armv7-es2.so
LogPlayLevel: AndroidPluginLanguage.Init: APL Init: armeabi-v7a
LogPlayLevel: AndroidPluginLanguage.ProcessPluginNode: GearVR init
LogPlayLevel: AndroidPluginLanguage.ProcessPluginNode: Oculus Signature Files (osig) will be removed from APK
LogPlayLevel: UEDeployAndroid.MakeApk: Performing complete package - wiping C:\Users\Edwin\Documents\Unreal Projects\correPelota\Intermediate/Android/APK, except for predexedLibs
LogPlayLevel: UEDeployAndroid.MakeApk: bPackageDataInsideApk = False
LogPlayLevel: UEDeployAndroid.MakeApk:
LogPlayLevel: ====12/11/2016 10:12:21 p.m.====PREPARING NATIVE CODE=================================================================
LogPlayLevel: UEDeployAndroid.UpdateProjectProperties:
LogPlayLevel: ====12/11/2016 10:12:21 p.m.====UPDATING BUILD CONFIGURATION FILES====================================================
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Updating project.properties, local.properties, and build.xml…
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Updating project.properties, local.properties, and build.xml…
LogPlayLevel: UEDeployAndroid.UpdateGameActivity:
LogPlayLevel: ==== Writing new GameActivity.java file to C:\Users\Edwin\Documents\Unreal Projects\correPelota\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
LogPlayLevel: UEDeployAndroid.MakeApk:
LogPlayLevel: Copying new .so C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Android\UE4Game-armv7-es2.so file to jni folder…
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Preparing native code for debugging…
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: ERROR: C:/Program Files (x86)/Android/android-ndk-r10e/ndk-build.cmd failed with args APP_ABI="armeabi-v7a " NDK_DEBUG=1
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Domain_ProcessExit
LogPlayLevel: copying UAT log files…
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 8.518600
LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error Launch failed! Unknown Error
LogFileHelpers: Editor autosave (incl. sublevels) for ‘/Game/mapas/nivel1’ took 0.027