Unreal android is broken on 5.6 5.7?

5.5 everything is fine but I need 5.6 and up to post to Google play because of the new memory page size of 16kb update and I cant get a working shipping build from 5.6 or 5.7 or source 5.7

Can you explain the problem? On my end vulkan + grooms = crash on android. groom bindings arent working at all on opengl. Expanding here, the hair renders just fine, but the mobile rhi ignores the bindings, so I have to a lot more work on mobile.

I was able to disable debug messages using a flag in a text file config I think like disable all messages. Other than that it took me a while to get the ndk etc right and find the docs page… then you need to set put data in apk to get the aab fully built. Sorry to hear about your crash… somewhere there were previously build through 5 that were debug when they should be shipping but something said they are including debug messages in shipping now??? Best of luck