MachineId:D2A36C4D4E5182A1E55FA3AEBD813D50
EpicAccountId:384a90f408e345db8d0708d9080a59de
You do not have any debugging symbols required to display the callstack for this crash.
MachineId:D2A36C4D4E5182A1E55FA3AEBD813D50
EpicAccountId:384a90f408e345db8d0708d9080a59de
You do not have any debugging symbols required to display the callstack for this crash.
Hi scuba2k3,
Are you referring to Unreal Tournament or Unreal Engine 4?
If this is UT:
If UE4:
its about UT. there is a xml file in this folder but im not quite sure what to do. should i open it with editor and post the text here?. which file is exactly needed?
In the UT logs file there should be a .log if it crashed. grab the .log, place it in a file, and upload the file here. Can you post your dxdiag here?