Unreal 5 no longer registering input from Logitech wheel?

Tried in my own current project on 5.6 and by creating a new project from scratch in 5.7 but I just can’t seem to get the wheel to work any more. I’ve had it working before on previous builds in 5.4, but I can’t see why it’s not working.

What I have done on the new 5.7 from scratch attempt:

Enabled Raw Input

Gone to Project Settings and entered in the Vendor ID and Product ID from device manager

Gone into BP_VehicleAdvPlayerController and set ‘Use Steering Wheel Input’ to true.

I have checked using G-Hub that the computer is seeing input from my wheel and pedals

When I click the ‘select input button’ the first time I load up the project, it’ll register me pressing the brake pedal. After the first attempt it always automatically immediately populates with ‘Generic USB controller Axis 4’ which I believe is the clutch pedal.

I added a print string straight from the generic usb controller inputs (rather than through an IA) but still nothing.

I’ve run out of things to try and I’d really appreciate some help.