Unreal 5 freezes after a few seconds

Hello,

I have an issue with Unreal Editor 5.2 (same issue with 5.1 as well) where after I launch any project, even a new blank project, Unreal will only run for up to around 60 seconds. After I load a project and after the editor opens, sometimes it freezes instantly, sometimes about 10 seconds, sometimes up to a minute. In that time, I can test out the game, open up files, work in blueprints, etc etc. Except for the times that the editor freezes instantly. Seems to be random whether or not it’s able to fully load the project before freezing. After that, it just freezes and stops responding, with no error message, and I need to close it by using end task in my task manager.

My system:
Widows 10
32 GB RAM
AMD Ryzen 7 3700X 8-Core, 3.59 GHz
NVidia 1660 Super (DirectX 11 and 12 compatible)

The things I have tried:

  • Turning my computer off and on again
  • Uninstalling and re-installing UE5 (I’ve tried 5.2 and 5.1)
  • Trying several new blank projects (or the projects that have templates)
  • Disabling plugins when running new projects
  • Running Unreal from the command line
  • I’ve cleared the /AppData/Local/UnrealEngine folder
  • Downloaded vs2022, vs2019, and vscode; right click project file and select “generate vs files” (it just says there are no source codes)
  • Disabling Lumen
  • Tried “fix up redirects”

I can’t seem to upload my log files as a new member, and the logs themselves are too long to be pasted here, so here’s a snippet that might be explaining the issue:

LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist

I’ll try to show the full logs in the comments if it will let me.

Thank you

1 Like

part 1 of 2

Log file open, 06/03/23 15:49:46
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=4412)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: WeatherChanger
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot'
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.2-CL-25360045"
LogCsvProfiler: Display: Metadata set : engineversion="5.2.0-25360045+++UE5+Release-5.2"
LogCsvProfiler: Display: Metadata set : os="Windows 10 (Release 1909) [10.0.18363.1556] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "D:\Users\Aryo Nazaradeh\Misc\Work\Games\2023\WeatherChanger\WeatherChanger.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="03616b514b7eb27c1925249f9bbe7fb2"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.265569
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia

LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-9D9FBBF143DF4CB4516A2CA1F5CA0AF3
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading Android ini files took 0.02 seconds
LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
LogConfig: Display: Loading Mac ini files took 0.02 seconds
LogConfig: Display: Loading IOS ini files took 0.02 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 7.83.1
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1n
LogInit:  - supports HTTP deflate (compression) using libz 1.2.12
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.2-CL-25360045
LogInit: Engine Version: 5.2.0-25360045+++UE5+Release-5.2
LogInit: Compatible Engine Version: 5.2.0-25360045+++UE5+Release-5.2
LogInit: Net CL: 25360045
LogInit: OS: Windows 10 (Release 1909) [10.0.18363.1556] (), CPU: AMD Ryzen 7 3700X 8-Core Processor             , GPU: NVIDIA GeForce GTX 1660 SUPER
LogInit: Compiled (64-bit): May  5 2023 22:17:22
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30148.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.2
LogInit: Command Line: 
LogInit: Base Directory: D:/UE_5.2/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion:   FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.VSync:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.06.03-22.49.46:609][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.06.03-22.49.46:609][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.06.03-22.49.46:609][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2023.06.03-22.49.46:609][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.06.03-22.49.46:610][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.06.03-22.49.46:613][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.06.03-22.49.46:613][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.06.03-22.49.46:613][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2023.06.03-22.49.46:613][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.06.03-22.49.46:616][  0]LogRHI: Using Default RHI: D3D12
[2023.06.03-22.49.46:616][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.06.03-22.49.46:616][  0]LogRHI: Loading RHI module D3D12RHI
[2023.06.03-22.49.46:623][  0]LogD3D12RHI: Aftermath initialized
[2023.06.03-22.49.46:623][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2023.06.03-22.49.46:623][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.06.03-22.49.46:770][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: c75a1462, Revision: 00a1
[2023.06.03-22.49.46:770][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2023.06.03-22.49.46:770][  0]LogD3D12RHI:   Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s]
[2023.06.03-22.49.46:770][  0]LogD3D12RHI:   Driver Version: 535.98 (internal:31.0.15.3598, unified:535.98)
[2023.06.03-22.49.46:770][  0]LogD3D12RHI:      Driver Date: 5-24-2023
[2023.06.03-22.49.46:776][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2023.06.03-22.49.46:776][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2023.06.03-22.49.46:776][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2023.06.03-22.49.46:776][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2023.06.03-22.49.46:776][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2023.06.03-22.49.46:776][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.06.03-22.49.46:776][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.06.03-22.49.46:776][  0]LogHAL: Display: Platform has ~ 32 GB [34305261568 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.06.03-22.49.46:776][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.06.03-22.49.46:776][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.06.03-22.49.46:776][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.06.03-22.49.46:776][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.06.03-22.49.46:776][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.06.03-22.49.46:776][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.06.03-22.49.46:776][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.06.03-22.49.46:776][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Saved/Config/WindowsEditor/Editor.ini]
[2023.06.03-22.49.46:776][  0]LogInit: Computer: MEMEBROWSER4000
[2023.06.03-22.49.46:776][  0]LogInit: User: AryoNazaradeh
[2023.06.03-22.49.46:776][  0]LogInit: CPU Page size=4096, Cores=8
[2023.06.03-22.49.46:776][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.06.03-22.49.46:776][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2023.06.03-22.49.46:776][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.06.03-22.49.46:776][  0]LogMemory: Process Physical Memory: 492.40 MB used, 503.89 MB peak
[2023.06.03-22.49.46:776][  0]LogMemory: Process Virtual Memory: 494.60 MB used, 498.61 MB peak
[2023.06.03-22.49.46:776][  0]LogMemory: Physical Memory: 8733.48 MB used,  23982.56 MB free, 32716.05 MB total
[2023.06.03-22.49.46:776][  0]LogMemory: Virtual Memory: 12078.09 MB used,  25501.95 MB free, 37580.05 MB total
[2023.06.03-22.49.46:776][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2023.06.03-22.49.46:780][  0]LogWindows: WindowsPlatformFeatures enabled
[2023.06.03-22.49.46:786][  0]LogInit: Physics initialised using underlying interface: Chaos
[2023.06.03-22.49.46:787][  0]LogInit: Using OS detected language (en-US).
[2023.06.03-22.49.46:787][  0]LogInit: Using OS detected locale (en-CA).
[2023.06.03-22.49.46:788][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2023.06.03-22.49.46:954][  0]LogInit: Setting process to per monitor DPI aware
[2023.06.03-22.49.46:965][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.06.03-22.49.46:965][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - English (Canada) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - English (Canada) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - Persian (Iran) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - Bangla (Bangladesh) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - Azerbaijani (Latin, Azerbaijan) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - English (Canada) - Touch Input Correction (TSF IME).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2023.06.03-22.49.46:966][  0]LogWindowsTextInputMethodSystem: Activated input method: English (Canada) - (Keyboard).
[2023.06.03-22.49.46:982][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.06.03-22.49.46:982][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2023.06.03-22.49.47:144][  0]LogRHI: Using Default RHI: D3D12
[2023.06.03-22.49.47:144][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.06.03-22.49.47:144][  0]LogRHI: Loading RHI module D3D12RHI
[2023.06.03-22.49.47:144][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.06.03-22.49.47:144][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.06.03-22.49.47:144][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2023.06.03-22.49.47:145][  0]LogWindows: Attached monitors:
[2023.06.03-22.49.47:145][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY6' [PRIMARY]
[2023.06.03-22.49.47:145][  0]LogWindows:     resolution: 1080x1920, work area: (1920, -311) -> (3000, 1569), device: '\\.\DISPLAY7'
[2023.06.03-22.49.47:145][  0]LogWindows: Found 2 attached monitors.
[2023.06.03-22.49.47:145][  0]LogWindows: Gathering driver information using Windows Setup API
[2023.06.03-22.49.47:145][  0]LogRHI: RHI Adapter Info:
[2023.06.03-22.49.47:145][  0]LogRHI:             Name: NVIDIA GeForce GTX 1660 SUPER
[2023.06.03-22.49.47:145][  0]LogRHI:   Driver Version: 535.98 (internal:31.0.15.3598, unified:535.98)
[2023.06.03-22.49.47:145][  0]LogRHI:      Driver Date: 5-24-2023
[2023.06.03-22.49.47:145][  0]LogD3D12RHI:     GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
[2023.06.03-22.49.47:145][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2023.06.03-22.49.47:150][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2023.06.03-22.49.47:150][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2023.06.03-22.49.47:224][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2023.06.03-22.49.47:224][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2023.06.03-22.49.47:224][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2023.06.03-22.49.47:224][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2023.06.03-22.49.47:224][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2023.06.03-22.49.47:224][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: Bindless resources are supported
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2023.06.03-22.49.47:225][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2023.06.03-22.49.47:271][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2023.06.03-22.49.47:271][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2023.06.03-22.49.47:271][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2023.06.03-22.49.47:292][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2023.06.03-22.49.47:292][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2023.06.03-22.49.47:293][  0]LogRHI: Texture pool is 3202 MB (70% of 4574 MB)
[2023.06.03-22.49.47:293][  0]LogD3D12RHI: Async texture creation enabled
[2023.06.03-22.49.47:293][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2023.06.03-22.49.47:319][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyReport_0.log" -log="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyLog_0.log" -project="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject"  -platform=all'
[2023.06.03-22.49.47:319][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyReport_0.log" -log="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyLog_0.log" -project="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject"  -platform=all" ]
[2023.06.03-22.49.47:343][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.06.03-22.49.47:343][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.06.03-22.49.47:343][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.06.03-22.49.47:343][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.06.03-22.49.47:343][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.06.03-22.49.47:343][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2023.06.03-22.49.47:343][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.06.03-22.49.47:344][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.06.03-22.49.47:344][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.06.03-22.49.47:345][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.06.03-22.49.47:345][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.06.03-22.49.47:359][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.06.03-22.49.47:359][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.06.03-22.49.47:360][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.06.03-22.49.47:377][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2023.06.03-22.49.47:377][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2023.06.03-22.49.47:380][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.06.03-22.49.47:380][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.06.03-22.49.47:383][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.06.03-22.49.47:383][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2023.06.03-22.49.47:383][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.06.03-22.49.47:383][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.06.03-22.49.47:385][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2023.06.03-22.49.47:385][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2023.06.03-22.49.47:385][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2023.06.03-22.49.47:388][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.06.03-22.49.47:388][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.06.03-22.49.47:392][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.06.03-22.49.47:392][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2023.06.03-22.49.47:392][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.06.03-22.49.47:392][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.06.03-22.49.47:392][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.06.03-22.49.47:399][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.06.03-22.49.47:401][  0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it

part 2 of 2


[2023.06.03-22.49.47:401][  0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2023.06.03-22.49.47:401][  0]LogTargetPlatformManager:   ADPCM
[2023.06.03-22.49.47:401][  0]LogTargetPlatformManager:   PCM
[2023.06.03-22.49.47:404][  0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2023.06.03-22.49.47:404][  0]LogTargetPlatformManager:   BINKA
[2023.06.03-22.49.47:404][  0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2023.06.03-22.49.47:404][  0]LogTargetPlatformManager:   OGG
[2023.06.03-22.49.47:404][  0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2023.06.03-22.49.47:404][  0]LogTargetPlatformManager:   OPUS
[2023.06.03-22.49.47:437][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   PCD3D_SM6
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   PCD3D_SM5
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   PCD3D_ES31
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   D3D_ES3_1_HOLOLENS
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2023.06.03-22.49.47:440][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager:   VVM_1_0
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2023.06.03-22.49.47:445][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2023.06.03-22.49.47:445][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.06.03-22.49.47:447][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.06.03-22.49.47:447][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.06.03-22.49.47:447][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.06.03-22.49.47:448][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.06.03-22.49.47:480][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2147 MiB)
[2023.06.03-22.49.47:481][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.06.03-22.49.47:481][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.06.03-22.49.47:487][  0]LogDerivedDataCache: Speed tests for C:/Users/Aryo Nazaradeh/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2023.06.03-22.49.47:487][  0]LogDerivedDataCache: Display: Performance to C:/Users/Aryo Nazaradeh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1269.89MBs, RandomWriteSpeed=185.52MBs. Assigned SpeedClass 'Local'
[2023.06.03-22.49.47:488][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Aryo Nazaradeh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.06.03-22.49.47:488][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.06.03-22.49.47:488][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.06.03-22.49.47:488][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2023.06.03-22.49.47:488][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2023.06.03-22.49.47:488][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.06.03-22.49.47:488][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.06.03-22.49.47:489][  0]LogShaderCompilers: Guid format shader working directory is -13 characters bigger than the processId version (../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/Shaders/WorkingDirectory/6456/).
[2023.06.03-22.49.47:489][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Aryo Nazaradeh/AppData/Local/Temp/UnrealShaderWorkingDir/FDD7792449083C3987AD9FA0CF5048F5/'.
[2023.06.03-22.49.47:489][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.06.03-22.49.47:489][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2023.06.03-22.49.48:184][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2023.06.03-22.49.48:290][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.06.03-22.49.48:290][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.06.03-22.49.48:615][  0]LogSlate: Using FreeType 2.10.0
[2023.06.03-22.49.48:616][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.06.03-22.49.48:641][  0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
[2023.06.03-22.49.48:650][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2023.06.03-22.49.48:807][  0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: Available device profiles:
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F6000][00000628C5E63000 52] GlobalDefaults, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F6600][00000628C83E2800 52] Windows, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F6800][00000628C83E7800 52] WindowsEditor, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7000][00000628C83E5000 52] WindowsServer, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7200][00000628C83EA000 52] WindowsClient, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7400][00000628C83EC800 52] IOS, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7600][00000628C6FF2800 52] iPadAir2, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7800][00000628C1357800 52] IPadPro, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7A00][00000628AE355000 52] iPadAir3, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7C00][00000628D0820000 52] iPadAir4, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F7E00][00000628D0822800 52] iPadAir5, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8000][00000628D0825000 52] iPadMini4, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8200][00000628D0827800 52] iPadMini5, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8400][00000628D082A000 52] iPadMini6, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8600][00000628D082C800 52] iPhone6S, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8800][00000628D0830000 52] iPhone7, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8A00][00000628D0832800 52] iPodTouch7, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8C00][00000628D0835000 52] iPhone6SPlus, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F8E00][00000628D0837800 52] iPhone7Plus, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9000][00000628D083A000 52] iPhoneSE, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9200][00000628D083C800 52] iPhone8, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9400][00000628D0840000 52] iPhone8Plus, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9600][00000628D0842800 52] iPhoneX, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9800][00000628D0845000 52] iPhoneXS, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9A00][00000628D0847800 52] iPhoneXSMax, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9C00][00000628D084A000 52] iPhoneXR, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01F9E00][00000628D084C800 52] iPhone11, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FA000][00000628D0850000 52] iPhone11Pro, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FA200][00000628D0852800 52] iPhone11ProMax, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FA400][00000628D0855000 52] iPhoneSE2, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FA600][00000628D0857800 52] iPhone12Mini, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FA800][00000628D085A000 52] iPhone12, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FAA00][00000628D085C800 52] iPhone12Pro, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FAC00][00000628D0860000 52] iPhone12ProMax, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FAE00][00000628D0862800 52] iPhone13Mini, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FB000][00000628D0865000 52] iPhone13, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FB200][00000628D0867800 52] iPhone13Pro, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FB400][00000628D086A000 52] iPhone13ProMax, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FB600][00000628D086C800 52] iPhoneSE3, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FB800][00000628D0870000 52] iPhone14, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FBA00][00000628D0872800 52] iPhone14Plus, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FBC00][00000628D0875000 52] iPhone14Pro, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FBE00][00000628D0877800 52] iPhone14ProMax, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FC000][00000628D087A000 52] iPadPro105, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FC200][00000628D087C800 52] iPadPro129, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FC400][00000628D0880000 52] iPadPro97, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FC600][00000628D0882800 52] iPadPro2_129, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FC800][00000628D0885000 52] iPad5, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FCA00][00000628D0887800 52] iPad6, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FCC00][00000628D088A000 52] iPad7, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FCE00][00000628D088C800 52] iPad8, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FD000][00000628D0890000 52] iPad9, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FD200][00000628D0892800 52] iPad10, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FD400][00000628D0895000 52] iPadPro11, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FD600][00000628D0897800 52] iPadPro2_11, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FD800][00000628D089A000 52] iPadPro3_11, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FDA00][00000628D089C800 52] iPadPro4_11, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FDC00][00000628D08A0000 52] iPadPro3_129, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FDE00][00000628D08A2800 52] iPadPro4_129, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FE000][00000628D08A5000 52] iPadPro5_129, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FE200][00000628D08A7800 52] iPadPro6_129, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FE400][00000628D08AA000 52] AppleTV, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FE600][00000628D08AC800 52] AppleTV4K, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FE800][00000628D08B0000 52] AppleTV2_4K, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FEA00][00000628D08B2800 52] TVOS, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FEC00][00000628D08B5000 52] Mac, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FEE00][00000628D08B7800 52] MacEditor, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FF000][00000628D08BA000 52] MacClient, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FF200][00000628D08BC800 52] MacServer, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FF400][00000628D08C0000 52] Linux, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FF600][00000628D08C2800 52] LinuxEditor, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FF800][00000628D08C5000 52] LinuxArm64Editor, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FFA00][00000628D08C7800 52] LinuxArm64, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FFC00][00000628D08CA000 52] LinuxClient, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D01FFE00][00000628D08CC800 52] LinuxArm64Client, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628BFEB5A00][00000628D08D0000 52] LinuxServer, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0000][00000628D08D2800 52] LinuxArm64Server, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0200][00000628D08D5000 52] Android, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0400][00000628D08D7800 52] Android_Preview_OpenGL, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0600][00000628D08DA000 52] Android_Preview_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0800][00000628D08DC800 52] Android_Low, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0A00][00000628D08F0000 52] Android_Mid, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0C00][00000628D08F2800 52] Android_High, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E0E00][00000628D08F5000 52] Android_Default, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1000][00000628D08F7800 52] Android_Adreno4xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1200][00000628D08FA000 52] Android_Adreno5xx_Low, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1400][00000628D08FC800 52] Android_Adreno5xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1600][00000628D0900000 52] Android_Adreno6xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1800][00000628D0902800 52] Android_Adreno6xx_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1A00][00000628D0905000 52] Android_Adreno7xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1C00][00000628D0907800 52] Android_Adreno7xx_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E1E00][00000628D090A000 52] Android_Mali_T6xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2000][00000628D090C800 52] Android_Mali_T7xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2200][00000628D0910000 52] Android_Mali_T8xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2400][00000628D0912800 52] Android_Mali_G71, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2600][00000628D0915000 52] Android_Mali_G72, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2800][00000628D0917800 52] Android_Mali_G72_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2A00][00000628D091A000 52] Android_Mali_G76, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2C00][00000628D091C800 52] Android_Mali_G76_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E2E00][00000628D0920000 52] Android_Mali_G77, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3000][00000628D0922800 52] Android_Mali_G77_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3200][00000628D0925000 52] Android_Mali_G78, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3400][00000628D0927800 52] Android_Mali_G78_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3600][00000628D092A000 52] Android_Mali_G710, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3800][00000628D092C800 52] Android_Mali_G710_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3A00][00000628D0930000 52] Android_Mali_G7xx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3C00][00000628D0932800 52] Android_Mali_G7xx_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E3E00][00000628D0935000 52] Android_Xclipse_920, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E4000][00000628D0937800 52] Android_Xclipse_920_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E4200][00000628D093A000 52] Android_Vulkan_SM5, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E4400][00000628D093C800 52] Android_PowerVR_G6xxx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E4800][00000628D0940000 52] Android_PowerVR_GT7xxx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E4A00][00000628D0942800 52] Android_PowerVR_GE8xxx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E4E00][00000628D0945000 52] Android_PowerVR_GM9xxx, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E5000][00000628D0947800 52] Android_PowerVR_GM9xxx_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E5200][00000628D094A000 52] Android_TegraK1, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E5400][00000628D094C800 52] Android_Unknown_Vulkan, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E5600][00000628D0950000 52] Oculus_Quest, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E5800][00000628D0952800 52] Oculus_Quest2, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: 	[00000628D08E5A00][00000628D0955000 52] HoloLens, 
[2023.06.03-22.49.48:930][  0]LogDeviceProfileManager: Active device profile: [00000628D01F6800][00000628C83E7800 52] WindowsEditor
[2023.06.03-22.49.48:930][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2023.06.03-22.49.48:930][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.06.03-22.49.48:930][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.06.03-22.49.48:930][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.06.03-22.49.48:931][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.06.03-22.49.48:933][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2023.06.03-22.49.48:933][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.06.03-22.49.48:933][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.06.03-22.49.48:933][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.06.03-22.49.48:933][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2023.06.03-22.49.48:936][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyReport_1.log" -log="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyLog_1.log" -project="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject"  -Device=Win64@MEMEBROWSER4000'
[2023.06.03-22.49.48:936][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyReport_1.log" -log="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Intermediate/TurnkeyLog_1.log" -project="D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/WeatherChanger.uproject"  -Device=Win64@MEMEBROWSER4000" -nocompile -nocompileuat ]
[2023.06.03-22.49.48:959][  0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2023.06.03-22.49.49:031][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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[2023.06.03-22.49.49:089][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.06.03-22.49.49:089][  0]LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2023.06.03-22.49.49:089][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.06.03-22.49.49:089][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.06.03-22.49.49:089][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.06.03-22.49.49:443][  0]LogUObjectArray: 21525 objects as part of root set at end of initial load.
[2023.06.03-22.49.49:443][  0]LogUObjectAllocator: 5884656 out of 0 bytes used by permanent object pool.
[2023.06.03-22.49.49:443][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.06.03-22.49.49:462][  0]LogSlate: Border
[2023.06.03-22.49.49:462][  0]LogSlate: BreadcrumbButton
[2023.06.03-22.49.49:462][  0]LogSlate: Brushes.Title
[2023.06.03-22.49.49:462][  0]LogSlate: Default
[2023.06.03-22.49.49:462][  0]LogSlate: Icons.Save
[2023.06.03-22.49.49:462][  0]LogSlate: Icons.Toolbar.Settings
[2023.06.03-22.49.49:462][  0]LogSlate: ListView
[2023.06.03-22.49.49:462][  0]LogSlate: SoftwareCursor_CardinalCross
[2023.06.03-22.49.49:462][  0]LogSlate: SoftwareCursor_Grab
[2023.06.03-22.49.49:462][  0]LogSlate: TableView.DarkRow
[2023.06.03-22.49.49:462][  0]LogSlate: TableView.Row
[2023.06.03-22.49.49:462][  0]LogSlate: TreeView
[2023.06.03-22.49.49:573][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2023.06.03-22.49.49:573][  0]LogInit: XR: MultiViewport is Disabled
[2023.06.03-22.49.49:573][  0]LogInit: XR: Mobile Multiview is Disabled
[2023.06.03-22.49.49:700][  0]LogTurnkeySupport: Completed device detection: Code = 0
[2023.06.03-22.49.49:701][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FC5DBB3440B2018DB46E5B94A4911440 | Instance: 63AE4F0E4ECFDE44F9CA288F65CA692A (MEMEBROWSER4000-6456).
[2023.06.03-22.49.49:732][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.06.03-22.49.49:736][  0]LogUdpMessaging: Display: Added local interface '192.168.0.131' to multicast group '230.0.0.1:6666'
[2023.06.03-22.49.49:742][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.06.03-22.49.49:879][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.06.03-22.49.49:901][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.06.03-22.49.50:085][  0]LogPython: Using Python 3.9.7
[2023.06.03-22.49.51:007][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.06.03-22.49.51:022][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.06.03-22.49.51:022][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.06.03-22.49.51:101][  0]SourceControl: Revision control is disabled
[2023.06.03-22.49.51:108][  0]SourceControl: Revision control is disabled
[2023.06.03-22.49.51:115][  0]LogUProjectInfo: Found projects:
[2023.06.03-22.49.51:324][  0]LogOpenImageDenoise: OIDN starting up
[2023.06.03-22.49.51:355][  0]LogCollectionManager: Loaded 0 collections in 0.000921 seconds
[2023.06.03-22.49.51:357][  0]LogFileCache: Scanning file cache for directory 'D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Saved/Collections/' took 0.00s
[2023.06.03-22.49.51:359][  0]LogFileCache: Scanning file cache for directory 'D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Content/Developers/AryoNazaradeh/Collections/' took 0.00s
[2023.06.03-22.49.51:360][  0]LogFileCache: Scanning file cache for directory 'D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Content/Collections/' took 0.00s
[2023.06.03-22.49.51:719][  0]LogClass: Warning: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h
[2023.06.03-22.49.51:732][  0]LogClass: Display: 1 short type names in reflected types' MetaData
[2023.06.03-22.49.51:733][  0]LogAutomationTest: Warning: LogClass: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h
[2023.06.03-22.49.51:734][  0]LogEngine: Initializing Engine...
[2023.06.03-22.49.51:738][  0]LogStylusInput: Initializing StylusInput subsystem.
[2023.06.03-22.49.51:740][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2023.06.03-22.49.51:900][  0]LogInit: Initializing FReadOnlyCVARCache
[2023.06.03-22.49.51:908][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.06.03-22.49.51:908][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.06.03-22.49.51:917][  0]LogAIModule: Creating AISystem for world Untitled
[2023.06.03-22.49.51:918][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.06.03-22.49.51:918][  0]LogInit: Texture streaming: Enabled
[2023.06.03-22.49.51:930][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.0-25360045+++UE5+Release-5.2
[2023.06.03-22.49.51:938][  0]LogAudio: Display: Initializing Audio Device Manager...
[2023.06.03-22.49.51:946][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.06.03-22.49.51:946][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.06.03-22.49.51:946][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2023.06.03-22.49.51:947][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2023.06.03-22.49.51:947][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2023.06.03-22.49.51:947][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2023.06.03-22.49.51:947][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2023.06.03-22.49.51:948][  0]LogAudio: Display: Audio Device Manager Initialized
[2023.06.03-22.49.51:948][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2023.06.03-22.49.51:948][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2023.06.03-22.49.51:948][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.06.03-22.49.51:948][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.06.03-22.49.51:948][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.06.03-22.49.51:948][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.06.03-22.49.51:954][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.06.03-22.49.51:996][  0]LogAudioMixer: Display: Using Audio Hardware Device Realtek HD Audio 2nd output (Realtek(R) Audio)
[2023.06.03-22.49.51:996][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.06.03-22.49.51:999][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.06.03-22.49.51:999][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.06.03-22.49.52:000][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2023.06.03-22.49.52:000][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2023.06.03-22.49.52:001][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2023.06.03-22.49.52:001][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2023.06.03-22.49.52:001][  0]LogInit: FAudioDevice initialized with ID 1.
[2023.06.03-22.49.52:001][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.06.03-22.49.52:001][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2023.06.03-22.49.52:012][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2023.06.03-22.49.52:017][  0]LogLiveCoding: Display: Starting LiveCoding
[2023.06.03-22.49.52:017][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.06.03-22.49.52:018][  0]LogLiveCoding: Display: First instance in process group "UE_WeatherChanger_0x08dc7dea", spawning console
[2023.06.03-22.49.52:024][  0]LogLiveCoding: Display: Waiting for server
[2023.06.03-22.49.52:025][  0]LogInit: Undo buffer set to 32 MB
[2023.06.03-22.49.52:025][  0]LogInit: Transaction tracking system initialized
[2023.06.03-22.49.52:041][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Saved/SourceControl/UncontrolledChangelists.json
[2023.06.03-22.49.52:041][  0]LogSourceControl: Uncontrolled asset enumeration started...
[2023.06.03-22.49.52:044][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002442 seconds (Found 115 uncontrolled assets)
[2023.06.03-22.49.52:063][  0]BlueprintLog: New page: Editor Load
[2023.06.03-22.49.52:136][  0]LocalizationService: Localization service is disabled
[2023.06.03-22.49.52:154][  0]TimingProfiler: Initialize
[2023.06.03-22.49.52:154][  0]TimingProfiler: OnSessionChanged
[2023.06.03-22.49.52:154][  0]LoadingProfiler: Initialize
[2023.06.03-22.49.52:154][  0]LoadingProfiler: OnSessionChanged
[2023.06.03-22.49.52:154][  0]NetworkingProfiler: Initialize
[2023.06.03-22.49.52:154][  0]NetworkingProfiler: OnSessionChanged
[2023.06.03-22.49.52:154][  0]MemoryProfiler: Initialize
[2023.06.03-22.49.52:154][  0]MemoryProfiler: OnSessionChanged
[2023.06.03-22.49.52:330][  0]LogFileCache: Scanning file cache for directory 'D:/Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Content/' took 0.01s
[2023.06.03-22.49.52:469][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2023.06.03-22.49.52:519][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.06.03-22.49.52:521][  0]SourceControl: Revision control is disabled
[2023.06.03-22.49.52:521][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.644
[2023.06.03-22.49.52:521][  0]Cmd: MAP LOAD FILE="../../../../Users/Aryo Nazaradeh/Misc/Work/Games/2023/WeatherChanger/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2023.06.03-22.49.52:521][  0]LightingResults: New page: Lighting Build
[2023.06.03-22.49.52:524][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.06.03-22.49.52:524][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.06.03-22.49.52:524][  0]MapCheck: New page: Map Check
[2023.06.03-22.49.52:524][  0]LightingResults: New page: Lighting Build
[2023.06.03-22.49.52:530][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.06.03-22.49.52:533][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
[2023.06.03-22.49.52:545][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.06.03-22.49.52:691][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Falling.FP_Falling
[2023.06.03-22.49.52:696][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Idle.FP_Idle
[2023.06.03-22.49.52:698][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Jump.FP_Jump
[2023.06.03-22.49.52:702][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Land.FP_Land
[2023.06.03-22.49.52:705][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Rifle_Falling.FP_Rifle_Falling
[2023.06.03-22.49.52:709][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Rifle_Idle.FP_Rifle_Idle
[2023.06.03-22.49.52:712][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Rifle_Jump.FP_Rifle_Jump
[2023.06.03-22.49.52:715][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Rifle_Land.FP_Rifle_Land
[2023.06.03-22.49.52:718][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Rifle_Run.FP_Rifle_Run
[2023.06.03-22.49.52:722][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Run_Fwd.FP_Run_Fwd
[2023.06.03-22.49.52:728][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.06.03-22.49.52:736][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'.
[2023.06.03-22.49.52:736][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.06.03-22.49.52:736][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.06.03-22.49.52:736][  0]LogAIModule: Creating AISystem for world FirstPersonMap
[2023.06.03-22.49.52:737][  0]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.06.03-22.49.52:737][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2023.06.03-22.49.52:737][  0]LogWorldPartition: UWorldPartition::Initialize(Asset=FirstPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.06.03-22.49.52:963][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/FirstPersonArms/Animations/FP_Rifle_Fire.FP_Rifle_Fire
[2023.06.03-22.49.53:002][  0]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2023.06.03-22.49.53:002][  0]LogWorldPartition: Display: WorldPartition initialize took 265 ms
[2023.06.03-22.49.53:006][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.06.03-22.49.53:014][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
[2023.06.03-22.49.53:014][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.06.03-22.49.53:014][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.313ms to complete.
[2023.06.03-22.49.53:014][  0]LogFileHelpers: Loading map 'FirstPersonMap' took 0.493
[2023.06.03-22.49.53:022][  0]LogUnrealEdMisc: Total Editor Startup Time, took 7.146
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: ================================================
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: RAM used: 240.00 B of 1.60 GiB budget. Usage: 0.00%
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: Shaders Compiled: 0
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2023.06.03-22.49.53:022][  0]LogShaderCompilers: Display: ================================================
[2023.06.03-22.49.53:136][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.06.03-22.49.53:140][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.06.03-22.49.53:145][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.06.03-22.49.53:150][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.06.03-22.49.53:189][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2023.06.03-22.49.53:190][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2023.06.03-22.49.53:190][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2023.06.03-22.49.53:191][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2023.06.03-22.49.53:192][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2023.06.03-22.49.53:192][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2023.06.03-22.49.53:193][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2023.06.03-22.49.53:194][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2023.06.03-22.49.53:194][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2023.06.03-22.49.53:195][  0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.2/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2023.06.03-22.49.53:284][  0]LogTurnkeySupport: Turnkey Device: Win64@MEMEBROWSER4000: (Name=MEMEBROWSER4000, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
[2023.06.03-22.49.53:308][  0]LogSlate: Took 0.000239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.06.03-22.49.53:311][  0]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2023.06.03-22.49.53:312][  0]LogSlate: Took 0.000127 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.06.03-22.49.53:332][  0]LogViewport: Scene viewport resized to 1526x960, mode Windowed.
[2023.06.03-22.49.53:353][  0]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.49.53:524][  0]LogStall: Startup...
[2023.06.03-22.49.53:527][  0]LogStall: Startup complete.
[2023.06.03-22.49.53:553][  0]LogLoad: (Engine Initialization) Total time: 7.68 seconds
[2023.06.03-22.49.53:554][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.06.03-22.49.53:574][  0]LogAssetRegistry: AssetRegistryGather time 0.1139s: AssetDataDiscovery 0.0219s, AssetDataGather 0.0678s, StoreResults 0.0242s.
[2023.06.03-22.49.53:581][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2023.06.03-22.49.53:583][  0]LogContentStreaming: Texture pool size now 1000 MB
[2023.06.03-22.49.53:611][  0]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.06.03-22.49.53:641][  0]LogViewport: Scene viewport resized to 1526x902, mode Windowed.
[2023.06.03-22.49.54:101][  1]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.21:071][657]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.21:161][658]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.06.03-22.50.21:187][659]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.06.03-22.50.25:153][931]Cmd: SELECT NONE
[2023.06.03-22.50.31:564][386]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2023.06.03-22.50.31:569][386]LogContentBundle: [FirstPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2023.06.03-22.50.31:571][386]LogWorldPartition: Display: GenerateStreaming started...
[2023.06.03-22.50.31:571][386]LogWorldPartition: Display: GetPartitionedActors started...
[2023.06.03-22.50.31:571][386]LogWorldPartition: Display: GetPartitionedActors took 19 us
[2023.06.03-22.50.31:571][386]LogWorldPartition: Display: GenerateStreaming took 242 us
[2023.06.03-22.50.31:571][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.06.03-22.50.31:572][386]PIE: New page: PIE session: FirstPersonMap (Jun. 3, 2023, 8:50:31 a.m.)
[2023.06.03-22.50.31:575][386]LogOnline: OSS: Created online subsystem instance for: NULL
[2023.06.03-22.50.31:575][386]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2023.06.03-22.50.31:575][386]LogPlayLevel: Creating play world package: /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2023.06.03-22.50.31:581][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005403s)
[2023.06.03-22.50.31:581][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap to /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap (0.005444s)
[2023.06.03-22.50.31:581][386]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.06.03-22.50.31:581][386]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.06.03-22.50.31:581][386]LogAIModule: Creating AISystem for world FirstPersonMap
[2023.06.03-22.50.31:582][386]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2023.06.03-22.50.31:582][386]LogWorldPartition: Display: WorldPartition initialize started...
[2023.06.03-22.50.31:582][386]LogWorldPartition: UWorldPartition::Initialize(Asset=FirstPersonMap, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.06.03-22.50.31:583][386]LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
[2023.06.03-22.50.31:583][386]LogWorldPartition: Display: WorldPartition initialize took 1 ms (total: 267 ms)
[2023.06.03-22.50.31:583][386]LogPlayLevel: PIE: World Init took: (0.002343s)
[2023.06.03-22.50.31:589][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
[2023.06.03-22.50.31:590][386]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: 	Sample Rate:						  48000
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2023.06.03-22.50.31:590][386]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2023.06.03-22.50.31:590][386]LogAudio: Display: AudioDevice MaxSources: 32
[2023.06.03-22.50.31:591][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.06.03-22.50.31:591][386]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.06.03-22.50.31:591][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.06.03-22.50.31:593][386]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.06.03-22.50.31:620][386]LogAudioMixer: Display: Using Audio Hardware Device Realtek HD Audio 2nd output (Realtek(R) Audio)
[2023.06.03-22.50.31:621][386]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.06.03-22.50.31:621][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.06.03-22.50.31:621][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.06.03-22.50.31:622][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2023.06.03-22.50.31:622][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2023.06.03-22.50.31:623][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2023.06.03-22.50.31:623][386]LogInit: FAudioDevice initialized with ID 2.
[2023.06.03-22.50.31:623][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2023.06.03-22.50.31:623][386]LogAudio: Display: Audio Device (ID: 2) registered with world 'FirstPersonMap'.
[2023.06.03-22.50.31:623][386]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2023.06.03-22.50.31:625][386]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
[2023.06.03-22.50.31:628][386]LogWorld: Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2023.06.03-15.50.31
[2023.06.03-22.50.31:628][386]LogWorld: Bringing up level for play took: 0.002444
[2023.06.03-22.50.31:630][386]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2023.06.03-22.50.31:641][386]PIE: Server logged in
[2023.06.03-22.50.31:641][386]PIE: Play in editor total start time 0.072 seconds.
[2023.06.03-22.50.31:671][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:671][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:672][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:672][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:672][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:673][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:673][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:674][386]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:774][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:774][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:775][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:775][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:775][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:776][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:776][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.31:777][387]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.40:457][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.06.03-22.50.40:457][ 55]LogWorld: BeginTearingDown for /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap
[2023.06.03-22.50.40:457][ 55]LogWorld: UWorld::CleanupWorld for FirstPersonMap, bSessionEnded=true, bCleanupResources=true
[2023.06.03-22.50.40:458][ 55]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.06.03-22.50.40:458][ 55]LogContentBundle: [FirstPersonMap(Standalone)] Deleting container.
[2023.06.03-22.50.40:461][ 55]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.06.03-22.50.40:463][ 55]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.06.03-22.50.40:469][ 55]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.06.03-22.50.40:469][ 55]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2023.06.03-22.50.40:469][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2023.06.03-22.50.40:471][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2023.06.03-22.50.40:475][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.06.03-22.50.40:477][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
[2023.06.03-22.50.40:501][ 55]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.40:508][ 56]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
[2023.06.03-22.50.40:555][ 58]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2023.06.03-22.51.05:877][796]LogD3D12RHI: Warning: GPU timeout: A payload (0x00000628D70424C0) on the [0x00000628C11E9A80, 3D] queue has not completed after 5.000000 seconds.
[2023.06.03-22.51.49:629][796]LogDerivedDataCache: C:/Users/Aryo Nazaradeh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:02.141 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1605 files in 2406 folders with total size 48 MiB.

Hello,

not sure what might be happening, but I see a GPU timeout in the logs.
I would try some usual suspects:

  • install one of latest nVidia driver;
  • check with windows update if you have anything pending for your windows 10 and install it.

Hi, thanks for the response.

I have already updated to the latest nvidia driver. I’ve also tried the latest studio driver for my nvidia card as well. Made sure I’m not overclocking my GPU by reverting to default settings. Windows is up to date.

Does it change anything if you open UE with DX 11?
You can change it directly in the DefaultEngine.ini file if UE crashes before you have time to change in project settings

That actually fixed it, it looks like! I played around in Unreal for 10 minutes and so far it didn’t crash.

Now, I’m not a programmer, so when I work with others, I assume it’s up to them whether or not we use DX 11 or 12 for the project. So unless I can work in DX 11 while the rest of the team works in DX 12, does this at least narrow down the problem towards finding a solution on how to run the editor in DX 12?

1 Like

Yes, it is a short term solution. Without DX12 you are missing on some important feature of the engine.
At least we now know you have an issue with UE and DX12, I still think something is wrong with something in the nVidia driver, windows DX12, UE triangle.

I see in the log your windows is/was Windows 10 (Release 1909) [10.0.18363.1556] that is a version from 2019 Windows 10 version history - Wikipedia
Did your latest update change that? Epic website mentioned that you should be at least on release 20H2, my PC is on 21H2.

My windows has been having some difficulty updating and sometimes says the update has failed. I just went to double check, and it looks like it’s specifically feature updates that it keeps failing with. I remember encountering this issue in the past, and even windows support couldn’t help fix it. At one point it worked fine, and I didn’t really notice it again until recently. I’ll look into it again and see if I can fix it somehow.

Same problem. Everything up to date with Windows 11 on my Predator Helios 300 from Acer. Changing from DX12 to DX 11 in the DefaultEngine.ini stopped UE 5.2 from freezing while saving any progress. Normally have up to 3 minutes before it can happen with DX12. Not anymore since I changed that. It had to compile some shaders, but that’s it. Is this going to get fixed? Otherwise i stay with the short term solution.

1 Like

Need to correct. I don’t share 1 to 1 the same problem. My problem only happens when I try to save progress after a few minutes. UE 5.2 runs fine for me after 60 seconds without saving anything.

I do not know about the saving issue. For DX12 did you check you have one of latest windows version and up to date graphic driver? @TheDarrok

My Windows Update is indeed bugged and I have not found a way to fix it. Even Windows Support was unable to help. I installed Linux and it works flawlessly with DX12.

2 Likes

I am in the same boat, I believe. Windows updates just dont work on my PC, and I have tried the last 5 drivers for my GPU. 5.2 still freezes within 2 seconds of opening. Sucks.

FWIW I have been able to use my projects in 5.3 when they regularly froze in 5.2. Driver hopping didn’t do it for me, and I could always make it hang even just by whipping the mouse around in the perspective-view.

5.3 has been stable for hours now…

Me too, same Issue. But, in my case I can startup the same Project on an other PC - without any troubles. Wired. On the Machine with the RTXA6000 the startup crashs, on an other Machine with a RTX4070Ti fully functional. I tried much, I will check the DirectX11 advice (if works, might its a GPU Hardware / DirectX12 incompatibility). So, instead of DirectX12 we could test with Vulkan - to don’t loose feature of the engine / Lumen, Nanite, …)

1 Like

Iam on UE 5.3.2 and i has a similar issue. If I press play (new window), then the engine was freezing randomly. No crash, no errors or warnings. Then i switched the rhi to dx11 and it doesnt freeze anymore. I have all latest drivers, so i dont know whats the problem here.

Win 11 Home 23H2
RTX 3050
i5 12500
16gb RAM

The only thing I can think of is that I recently renamed my project. At the moment I haven’t checked, if it has anything to do with it.