Unreal 5 Build crash aqProf.dll VtuneApi.dll

Okay, I’m not sure which of these things I did made it work, but I can do things now. The things I did:

I turned off Lumen in Project Settings. I switched it from virtual shadows to real shadows in Project Settings. Further down on my log it was saying shaders for some files I did not care about were causing other errors, so I went to the whole containing folder in Windows Explorer and deleted it. I turned off the Windows PIX GPU Plugin.

TBH, I think it was the deleting that folder with the shader errors. My guess is conversion to UE5 corrupted those files.

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