Unreal 5.7 Ui not working?

Unreal used to work fine, but now I can’t open any of the windows up top like File Edit Window Tools Build Platforms Select or Actor. I can’t even close Blueprints.

Sometimes after pressing them multiple times they will stay open, but then go back to not working.

I already uninstalled and reinstalled Unreal 5.7

and I Updated my drivers

Anyone know how to fix ?

Same Issue.. For some disabling Discord overlay and other overlay fixed it but not for me. You wouldn’t happen to have an ultra-wide Monitor?

Hello folks! I was debugging things around this since friday. What helped is setting this console variable

WindowsApplication.UseWorkerThreadForRawInput 0

See details here https://github.com/EpicGames/UnrealEngine/commit/b1a6f9bb44d20d6bb0498540359b9ea87e2dbbb4#diff-967a8b052ddc8562232809da4bb4dcb1ccc1ff54c87c9e22ab65a86cb76259e4

pls confirm if this helped (I’m on windows 11)

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Hey, try disabling any overlays you possibly have enabled for Unreal like Discord Overlay or NVIDIA App overlay.

That worked for me, hope it works for you too.

Legend! :raising_hands: :partying_face:

This worked for me on Windows 11.

The Link is a 404 btw.

This is not a solution, it’s a workaround, Epic should fix it since it’s happening only with 5.7, you can’t just tell people to disable overlays, not only Discord uses them…

This seems to be working, I edited “UE_5.7\Engine\Config\Windows\BaseWindowsEngine.ini” and changed the last line, this should apply to all 5.7 projects, but it’s still a workaround:

[ConsoleVariables]
WindowsApplication.UseWorkerThreadForRawInput=False

It’s not a 404, you probably don’t have access to the UE source code or you are not logged in into GitHub.