Unreal 5.7 Problem with World Partition

Hi,

I’m trying to wrap my head around World Partition. I’ve created a new level as an Open World four different times, following Unreal’s guidelines for landscapes

Yet every single time I press Play, no landscape is being loaded at all. None. Across all maps I’ve created, every single time nothing loads

The documentation around World Partition is extremely thin, and I cannot find any explanation for why, every single time I press Play, nothing is loaded

The regions are marked as loaded, yet it still does not work

The only workaround I have found is setting “Is Spatially Loaded” to false on every landscape actor, but that is ridiculous. If I do that, it is basically pointless to use World Partition at all

I genuinely do not know what to do to make this work properly