Unreal 5.6 Modeling Mode and Collision

Hi,

I am trying to use modeling mode in Unreal 5.6 but the character keeps falling though the new meshes, I have set the New Mesh Settings to “Simple and Complex“.

not sure what I am doing wrong?

Figured it out, you have to navigate to Project Settings → Plugins - Modeling Mode tools and set collision mode to Use Complex Collision as Simple, may be a 5.6 bug?