In case you haven’t seen it. Epic screwed up the source build version of UE 5.5 into UE 5.6. (Unreal 5.6? - #5 by KillerPenguin)
Well now, unreal 5.51 is out and it cannot load anything from UE 5.5 because it was saved with version 5.6. (cannot load assets from newer version errors.)
SO now my entire project just gone poof into the wind. So my question is, what now? Do you want us to wait for 5.6 to come out until we can upgrade to the next version? 5.5 was a hot mess, with tons of crashing bugs that I could live without.
Someone please tell me how to fix this. I wouldn’t mind if this was beta, but this is freak’n official release…
ps. Not gonna hex edit 5.6 back to 5.5. Please don’t give me this answer. I have too many files and it’s too dangerous to run batch on it. What I want is where can I disable this version check.