Unreal 5.5 Crashes When Opening A Project With ExternalPooledBuffer.IsValid() Error

The longer error message is LogCore: Error: appError called: Assertion failed: ExternalPooledBuffer.IsValid() [File:./Runtime/RenderCore/Private/RenderGraphBuilder.cpp] [Line: 1096]
Attempted to register NULL external buffer.

My laptop is running Ubuntu Linux 24.04, but I am running Unreal in a Docker container based on 22.04.