Unreal 5.4 problem with a packaged game! Server spawns the character and client disconnecting with 'Failed to load package' error.

There is a temporary solution, until Epic Games fixes it in the next update

by updating DefaultEngine.ini with

[ConsoleVariables]
net.IgnoreNetworkChecksumMismatch=1

Thanks to fysez for sharing the solution

Edit: Also if you are working on other platforms like Android, you need to copy the DefaultEngine configuration file and put it to the path Config\Android\AndroidEngine.ini

7 Likes