Unreal 5.4 problem with a packaged game! Server spawns the character and client disconnecting with 'Failed to load package' error.

Hey! Thank you for stopping by and trying to help!

I tried your solution but had no effect :pensive:
Did that in my project and in default one also. Here the 4 logs before changes and 2 more logs with it.

Btw, I went to find info about new “rejecting game packet with invalid session id” warning and found this thread which seemed quite similar.

Server Log (my game).log (107.3 KB)
Client Log (my game).log (118.9 KB)

Server Log (default project).log (87.6 KB)
Client Log (default project).log (121.6 KB)

Server Log (default project - handshake).log (84.1 KB)
Client Log (default project - handshake).log (90.5 KB)