Unreal 5.2 wont launch (Xcode not found)

Silly bug!
Open XCode, go to Xcode β†’ Settings β†’ Locations and select Command Line Tools version even tho it is already selected and has only one option. It asked be for touch-id and after Unreal worked.

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That’s works for me, thank you so much!

It worked for me on a Macbook with M3 chip and UE 5.5. Thanks for the advice.

Amazing, youre a life saver. This worked for me when I tried everything else people suggested like different versions of xcode, setting the location in the UI, using different versions of Unreal..
How did you know to do this? Just curious.