Unreal 5.2.1 doesn't mark deleted assets for delete on Perforce

I have Revision Control enabled and modifying and creating assets adds them to changelist, but removing assets doesn’t add them to changelist for delete. :confused:

I don’t know if it is a common bug, I think I might needs some work around. I noticed there is a Mark for Delete node in blueprints, so maybe there is some event node that will return deleted assets?

I fixed it by creating a new workspace. Deleting project and dowloading it again to the same workspace wasn’t helping, but new workspace with different name solved it.

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